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Bug serveur 1.12

Discussion dans 'Serveurs' créé par LeGamer83, 18 Sept 2017.

  1. LeGamer83

    LeGamer83 Explorateur

    Inscrit:
    19 Mar 2017
    Messages:
    59
    Points:
    50
    Bonjour a tous,j'ai un problème: mon jeu 1.12 crashe quand je rejoins un serveur...
    je met les logs
    Code (cpp):
    ---- Minecraft Crash Report ----
    // Shall we play a game?

    Time: 9/18/17 6:52 PM
    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
        at bry.n(SourceFile:297)
        at bry.e(SourceFile:276)
        at bhz.t(SourceFile:1602)
        at bhz.az(SourceFile:1000)
        at bhz.a(SourceFile:419)
        at net.minecraft.client.main.Main.main(SourceFile:123)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
        at bry.n(SourceFile:297)
        at bry.e(SourceFile:276)

    -- Affected level --
    Details:
        Level name: MpServer
        All players: 0 total; []
        Chunk stats: MultiplayerChunkCache: 0, 0
        Level seed: 0
        Level generator: ID 01 - flat, ver 0. Features enabled: false
        Level generator options:
        Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
        Level time: 0 game time, 0 day time
        Level dimension: 0
        Level storage version: 0x00000 - Unknown?
        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
        Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
        Forced entities: 0 total; []
        Retry entities: 0 total; []
        Server brand: ~~ERROR~~ NullPointerException: null
        Server type: Non-integrated multiplayer server
    Stacktrace:
        at brz.a(SourceFile:365)
        at bhz.b(SourceFile:2587)
        at bhz.a(SourceFile:433)
        at net.minecraft.client.main.Main.main(SourceFile:123)

    -- System Details --
    Details:
        Minecraft Version: 1.12
        Operating System: Windows 10 (amd64) version 10.0
        Java Version: 1.8.0_25, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 88109904 bytes (84 MB) / 231260160 bytes (220 MB) up to 2134114304 bytes (2035 MB)
        JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        Launched Version: 1.12
        LWJGL: 2.9.4
        OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.4358, Intel
        GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

        Using VBOs: Yes
        Is Modded: Probably not. Jar signature remains and client brand is untouched.
        Type: Client (map_client.txt)
        Resource Packs:
        Current Language: Français (France)
        Profiler Position: N/A (disabled)
        CPU: 4x Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz
    Code (cpp):
    [18:51:21] [Client thread/INFO]: Setting user: LeGamer83
    [18:51:25] [Client thread/INFO]: LWJGL Version: 2.9.4
    [18:51:26] [Client thread/INFO]: Reloading ResourceManager: Default
    [18:51:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [18:51:28] [Thread-3/INFO]: Initializing LWJGL OpenAL
    [18:51:28] [Thread-3/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
     

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