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Forge fais Crash 1.7.10

Discussion dans 'Problème avec les mods' créé par Pi'hyerik, 13 Août 2014.

Statut de la discussion:
N'est pas ouverte pour d'autres réponses.
  1. robin4002

    robin4002 Support Technique
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    Sur le launcher, sélectionne le profil forge, et clic sur edit profile. Coche la case JVM arg et tout à la fin ajoutes :
    -Dforge.forceNoStencil=true

    Si ça ne fonctionne toujours pas, c'est mort :/
    Par contre pour tes fps on ne peut rien faire, les vieux chipset intel c'est vraiment pas fait pour les jeux :/
     
    • Troll Troll x 1
  2. Pi'hyerik

    Pi'hyerik Enter the World

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    Merci, maintenant ça marche nikel !
    pour les fps, c'est pas le problème de ce topic.

    Ps : par simple curiosité, quel était le problème et comment tu l'as résolu ?
     
  3. robin4002

    robin4002 Support Technique
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    Le problème vient des drivers pour les chipset intel, ils sont incomplet et donc certaines fonctionnalités openGL que forge utilise sont manquantes.
    -Dforge.forceNoStencil=true sert à désactiver ces fonctions, ainsi forge se lance quand même sur les vieux chipset intel.
     
  4. stevef80

    stevef80 Nouveau

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    Homme
    J'ai la même erreur et j'ai essayer -Dforge ... Help svp
     

    Fichiers attachés:

  5. robin4002

    robin4002 Support Technique
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    Non, ce n'est pas du tout le même problème, là c'est le mod doggytalents qui cause problème. Essaye de le mettre à jour, sinon supprime-le, il est erroné.
     
  6. furballfury

    furballfury Nouveau

    Inscrit:
    21 Déc 2014
    Messages:
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    Points:
    12
    Sexe:
    Homme
    sa m'enerve quand je'ouvre forge sans mods sa ouvre normalement et sans mods sa crash shaders mod
    ---- Minecraft Crash Report ----
    // Daisy, daisy...

    Time: 21/12/14 05:19
    Description: Initializing game

    java.lang.NoClassDefFoundError: net/minecraft/client/renderer/texture/TextureObject
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26)
    at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(SourceFile:32)
    at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:104)
    at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:56)
    at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:37)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.texture.TextureObject
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 14 more
    Caused by: java.lang.NullPointerException
    at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    at shadersmodcore.transform.SMCCTTextureObject.transform(SMCCTTextureObject.java:23)
    at shadersmodcore.transform.SMCClassTransformer.transform(SMCClassTransformer.java:101)
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
    ... 16 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26)
    at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(SourceFile:32)
    at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:104)
    at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:56)
    at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:37)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 26495312 bytes (25 MB) / 94777344 bytes (90 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    Launched Version: 1.7.10-Forge10.13.2.1230
    LWJGL: 2.9.1
    OpenGL: ASUS EAH3450 Series GL version 2.1.7768 Release, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because EXT_framebuffer_object is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
     
  7. robin4002

    robin4002 Support Technique
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    Tu as installé quelle version de shader mod ? Vérifie que c'est bien la version pour 1.7.10.
     
  8. furballfury

    furballfury Nouveau

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    Homme
    Oui c'est la version 1.7.10
     
  9. robin4002

    robin4002 Support Technique
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  10. furballfury

    furballfury Nouveau

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    Homme
    Ok je vais essayer merci
     
  11. furballfury

    furballfury Nouveau

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    Homme
    sa a pas crasher mais sa l'a pas lancer avec forge
     
  12. furballfury

    furballfury Nouveau

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    enfaite j'ai relancer minecraft il ya eu le mod mais le shaders fais crash !?
     
  13. robin4002

    robin4002 Support Technique
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    Homme
    Envoie le rapport de crash.
     
  14. furballfury

    furballfury Nouveau

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    Homme
    [16:17:08] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    [16:17:08] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading
    [16:17:08] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_25, running on Windows Vista:x86:6.0, installed at C:\Program Files\Java\jre1.8.0_25
    [16:17:08] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.28-mc1.7.10-f.jar
    [16:17:08] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [16:17:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [16:17:10] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [16:17:10] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [16:17:10] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [16:17:10] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [16:17:11] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
    [16:17:11] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
    [16:17:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
    [16:17:11] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [SMC FNE]transforming bao net.minecraft.client.Minecraft
    [SMC FNE] 78685 (+59)
    [16:17:11] [main/INFO]: Setting user: furballfury
    [SMC FNE]transforming aji net.minecraft.block.Block
    [SMC INF] blockAoLight
    [SMC FNE] 69590 (+60)
    [SMC FNE]transforming abh net.minecraft.item.ItemBlock
    [SMC FNE] 6441 (+0)
    [16:17:13] [Client thread/INFO]: LWJGL Version: 2.9.1
    [SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
    [SMC FNT] set activeTexUnit
    [SMC FNE] 16021 (+65)
    [SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
    [SMC FNE] 1328 (+234)
    [SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
    [SMC FNE] 1028 (+376)
    [SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
    [SMC FNE] 297 (+63)
    [SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
    [SMC FNT] loadRes
    [SMC FNT] loadRes
    [SMC FNT] allocateTextureMap
    [SMC FNT] setSprite setIconName
    [SMC FNT] uploadTexSubForLoadAtlas
    [SMC FNE] 15920 (+765)
    [SMC FNE]transforming bno net.minecraft.client.renderer.entity.Render
    [SMC FNR] conditionally skip default shadow
    [SMC FNE] 9451 (+78)
    [SMC FNE]transforming blm net.minecraft.client.renderer.RenderBlocks
    [SMC FNE] 151982 (+418)
    [16:17:14] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
    [16:17:14] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1230 Initialized
    [16:17:14] [Client thread/INFO] [FML]: Replaced 182 ore recipies
    [16:17:14] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
    [16:17:14] [Client thread/INFO] [FML]: Searching C:\Users\Nadir\AppData\Roaming\.minecraft\mods for mods
    [16:17:17] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load
    [16:17:17] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT
    [16:17:17] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
    [16:17:18] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
    [16:17:18] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
    [16:17:18] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
    [16:17:18] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
    [16:17:18] [Client thread/INFO] [FML]: Applying holder lookups
    [16:17:18] [Client thread/INFO] [FML]: Holder lookups applied
    [SMC FNE]transforming bqf net.minecraft.client.renderer.texture.TextureManager
    [SMC FNE] 5670 (+117)
    [SMC FNE]transforming bmh net.minecraft.client.renderer.Tessellator
    [SMC FNE] 8947 (-701)
    [16:17:18] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:18] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
    [16:17:18] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
    [16:17:18] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [16:17:18] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
    [SMC FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture
    [SMC FNR] loadSimpleTexture
    [SMC FNE] 2642 (+301)
    [16:17:18] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:18] [Sound Library Loader/INFO]: Sound engine started
    [SMC FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager
    [SMC FNE] 17793 (+0)
    [SMC FNE]transforming bov net.minecraft.client.renderer.entity.RenderSpider
    [SMC FNE] 2157 (+66)
    [SMC FNE]transforming boh net.minecraft.client.renderer.entity.RendererLivingEntity
    [SMC FNE] 16049 (+349)
    [SMC FNE]transforming bix net.minecraft.client.model.ModelRenderer
    [SMC FNE] 6928 (+203)
    [SMC FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman
    [SMC FNE] 4174 (+66)
    [SMC FNE]transforming bnl net.minecraft.client.renderer.entity.RenderDragon
    [SMC FNE] 7059 (+66)
    [SMC FNE]transforming bnx net.minecraft.client.renderer.tileentity.RenderItemFrame
    [SMC FNE] 12118 (+245)
    [SMC FNE]transforming bly net.minecraft.client.renderer.ItemRenderer
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78441_a()V
    [SMC FNE] 20376 (+109)
    [SMC FNE]transforming blt net.minecraft.client.renderer.EntityRenderer
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;
    [SMC FNE] 48011 (+1551)
    [SMC INF]ShadersMod version 2.3.28
    [SMC INF]Load ShadersMod configuration.
    [SMC INF]Loaded shaderpack.
    [SMC FNE]transforming bma net.minecraft.client.renderer.RenderGlobal
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V
    [SMC FNE] 60741 (+570)
    [SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureAtlasSprite
    [SMC FNE] 11200 (+259)
    [16:17:20] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
    [SMC INF]allocateTextureMap 0 4 512 256 1.0
    [SMC FNE]transforming bqm net.minecraft.client.renderer.texture.TextureCompass
    [SMC FNE] 2550 (+63)
    [SMC FNE]transforming bql net.minecraft.client.renderer.texture.TextureClock
    [SMC FNE] 1885 (+63)
    [16:17:20] [Client thread/INFO]: Created: 256x256 textures/items-atlas
    [SMC INF]allocateTextureMap 1 0 256 256 1.0
    [16:17:21] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods
    [16:17:21] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
    [16:17:22] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
    [SMC INF]allocateTextureMap 0 4 512 256 1.0
    [16:17:22] [Client thread/INFO]: Created: 256x256 textures/items-atlas
    [SMC INF]allocateTextureMap 1 0 256 256 1.0
    [16:17:22] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:22] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
    [16:17:23] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
    [16:17:23] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:23] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:23] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
    [16:17:23] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
    [16:17:23] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [16:17:23] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
    [16:17:23] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
    [16:17:23] [Sound Library Loader/INFO]: Sound engine started
    [SMC FNE]transforming bdm net.minecraft.client.gui.GuiOptions
    [SMC FNT] decrease language button size
    [SMC FNT] add shaders button
    [SMC FNT] shaders button action
    [SMC FNE] 6481 (+158)
    [SMC INF]Save ShadersMod configuration.
    [16:17:36] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
    [16:17:36] [Server thread/INFO]: Generating keypair
    [16:17:36] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
    [16:17:36] [Server thread/INFO] [FML]: Applying holder lookups
    [16:17:36] [Server thread/INFO] [FML]: Holder lookups applied
    [16:17:36] [Server thread/INFO] [FML]: Loading dimension 0 (redstone) (net.minecraft.server.integrated.IntegratedServer@b97deb)
    [16:17:36] [Server thread/INFO] [FML]: Loading dimension 1 (redstone) (net.minecraft.server.integrated.IntegratedServer@b97deb)
    [16:17:36] [Server thread/INFO] [FML]: Loading dimension -1 (redstone) (net.minecraft.server.integrated.IntegratedServer@b97deb)
    [16:17:36] [Server thread/INFO]: Preparing start region for level 0
    [16:17:38] [Server thread/INFO]: Changing view distance to 8, from 10
    [16:17:38] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
    [16:17:38] [Netty IO #1/INFO] [FML]: Client protocol version 1
    [16:17:38] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
    [16:17:38] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
    [16:17:38] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
    [16:17:38] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
    [16:17:38] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
    [16:17:38] [Server thread/INFO]: furballfury[local:E:2637f7a5] logged in with entity id 132 at (-610.7898185721257, 4.0, -623.8455045416868)
    [16:17:38] [Server thread/INFO]: furballfury a rejoint la partie
    [SMC INF]OpenGL Version : 2.1.7768 Release
    [SMC INF]Vendor : ATI Technologies Inc.
    [SMC INF]Renderer : ASUS EAH3450 Series
    [SMC INF]Capabilities 2.0 2.1 - - -
    [SMC INF]GL_MAX_DRAW_BUFFERS = 4
    [SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 4
    [SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
    [SMC INF]Info log: /shaders/gbuffers_basic.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_basic.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_basic loaded
    [SMC INF]Info log: /shaders/gbuffers_textured.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_textured.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_textured loaded
    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_textured_lit loaded
    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh
    Vertex shader was successfully compiled to run on hardware.


    gnormal format: RGB16
    composite format: RGBA16
    [SMC INF]Info log: /shaders/gbuffers_terrain.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_terrain loaded
    [SMC INF]Info log: /shaders/gbuffers_water.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_water.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_water loaded
    [SMC INF]Info log: /shaders/gbuffers_entities.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_entities.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_entities loaded
    [SMC INF]Info log: /shaders/gbuffers_hand.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_hand.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_hand loaded
    [SMC INF]Info log: /shaders/gbuffers_weather.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/gbuffers_weather.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program gbuffers_weather loaded
    [SMC INF]Info log: /shaders/composite.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]AO Level: 0.8f
    [SMC INF]Shadow map resolution: 4096
    [SMC INF]Shadow map distance: 200.0f
    [SMC INF]Sun path rotation: -40.0f
    gdepth format: R8
    [SMC INF]Shadow map interval size: 4.0f
    [SMC INF]Info log: /shaders/composite.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:50: 'const' : non-matching types for const initializer
    ERROR: 1 compilation errors. No code generated.


    GL error 0x0502: Invalid operation at useProgram composite
    GL error 0x0501: Invalid value at useProgram composite
    [SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
    Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.


    [SMC SEVERE][Shaders] Error : Invalid program composite
    [16:17:40] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
    [SMC INF]Info log: /shaders/composite1.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/composite1.fsh
    Fragment shader was successfully compiled to run on hardware.

    GL error 0x0502: Invalid operation at useProgram composite1
    GL error 0x0501: Invalid value at useProgram composite1
    [SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
    Fragment shader(s) linked, vertex shader(s) failed to link.
    Vertex Shader not supported by HW

    [SMC SEVERE][Shaders] Error : Invalid program composite1
    [16:17:40] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
    [SMC INF]Info log: /shaders/final.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/final.fsh
    Fragment shader was successfully compiled to run on hardware.

    GL error 0x0502: Invalid operation at useProgram final
    GL error 0x0501: Invalid value at useProgram final
    [SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
    Fragment shader(s) linked, vertex shader(s) failed to link.
    Vertex Shader not supported by HW

    [SMC SEVERE][Shaders] Error : Invalid program final
    [16:17:40] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
    [SMC INF]Info log: /shaders/shadow.vsh
    Vertex shader was successfully compiled to run on hardware.


    [SMC INF]Info log: /shaders/shadow.fsh
    Fragment shader was successfully compiled to run on hardware.

    [SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
    Fragment shader(s) linked, vertex shader(s) linked.
    Validation successful.


    [SMC INF]Program shadow loaded
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x28365291, pid=3552, tid=4076
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) Client VM (25.25-b02 mixed mode windows-x86 )
    # Problematic frame:
    # C [atioglxx.dll+0x425291]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Nadir\AppData\Roaming\.minecraft\hs_err_pid3552.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
     
  15. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Tu as quoi comme carte graphique ?
     
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