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[Forge]Craftable pets

Discussion dans 'Mods' créé par Nolan-XX, 30 Juin 2013.

  1. Nolan-XX

    Nolan-XX Modérateur
    Staff

    Inscrit:
    29 Déc 2012
    Messages:
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    Sexe:
    Homme
    Bonjour a tous !
    Voici un mod assez utile crée par Naruto1310 , qui vous permettra de crafter les mobs du jeu pour les placer aprés sur la map.
    Quelques screenshots :[​IMG]
    [​IMG]
    Voici sans plus tarder les craft :
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Vous pouvez customiser l'équipement su zombie a 100 % !
    [​IMG]
    [​IMG]
    [​IMG]
    Secret : JE NE DIRAIS RIEN !!!:fouet:
    Vous pouvez faire des bébés zombies


    D’après l'auteur , le mod permet aussi de crafter les animaux de mo'creatures et les zombies peuvent tenir n'importe quel objet de mod.

    Lien de DL : http://adf.ly/LQvpe
    Add-on Mo'creatures : http://adf.ly/Jfz5o

    Changelog officiel (non traduit) :

    v2.2.1:
    - compatiblity for MC 1.5.2
    - added spawner in minecart
    - fixed crash with spawners
    - improved zombie rendering
    - probalby more things that I forgot

    v2.2:
    - added Animal Soul
    - added enderman holding blocks
    - right clicking an animal with an animal will create a jockey
    - changed wither skeleton recipe
    - fixed crafting armored zombies
    - added shift clicking in animal display case
    - animal display case scale now goes in 0.1 set when below 1
    - fixed animal bow

    v2.1.3:
    - compatiblity for MC 1.5.1
    - added portuguese localization (thanks to FelypePotatoScience)
    - fixed animal display case not rendering when block is out of screen
    - fixed spawner not saving type

    v2.1.2:
    - compatiblity for MC 1.5
    - added traditional chinese localization (thanks to b21664876)
    - much better implementation of spawners (spawn tags should work)
    - added chat message when equipping an animal as hemlet without RenderPlayerAPI installed

    v2.1.1:
    - you can equip animals as a helmet
    - baby animals work for extension too
    - animal display will show up under decorations tab in creative menu
    - animal display case has a hardness
    - animal display case will stop rotation when powered with redstone
    - fixed jockeys crashing the game
    - fixed ocelots always spawning tamed
    - fixed animal display case not syncronized for all players in SMP
    - fixed ender crystal icon

    v2.1.0:
    - added animal display case
    - added baby animals
    - fixed crash when using other mods that add animals

    v2.0.5:
    - compatiblity for MoCreature extension
    - added generic villager
    - decreased chance of an animal dropping itself on death from 10 to 5 by default

    v2.0.4:
    - compatiblity for Minecraft 1.4.7
    - animal bow will have the same durability as the bow used for crafting it
    - when using the "Flame" enchantment on an animal bow, the spawner animal will burn
    - fixed crash when trying to place animal in empty spawner (hopefully)
    - fixed slimes and magma cubes spawning with wrong size
    - fixed zombie-with-diamond-axe-spawns-as-zombie-with-mushroom-stew-bug
    - spawners can now spawn armored zombies
    - added dummy item to replace removed spawn eggs (for SMP)

    v2.0.3:
    - compatiblity for Minecraft 1.4.6
    - fixed spawner losing its data when (un)installing the mod
    - removed MoCreature support from main mod (will be available as seperate download)
    - fixed crafting armored zombies with boots not working correctly

    v2.0.2:
    - compatiblity for Minecraft 1.4.5
    - removed sheared sheep as its own item and added it as sheep with damage 16
    - added new MoCreature werewolves
    - changed textures and names of MoCreature scorpions to match the changes in MoCreatures

    2.0.1*:
    - compatiblity for Minecraft 1.4.4
    - fixed crash when trying to pick animals in creative mode with spawn eggs removed
    - fixed spawners changing their spawner animals when un/installing mod
    - fixed some mobs not spawning right e.g. skeleton without a bow

    2.0:
    - compatiblity for Minecraft 1.4.2
    - SMP support
    - MoCreature support
    - added bat, witch, wither skeleton, wither boss and infected villager
    - added armored zombies (this allows 31752 different combinations)
    - spawners will stop working when powered with redstone
    - fixed spawner spawning animals into blocks
    - changed how spawners render the animal inside it (better for jockeys)
    - fixed jockey not working
    - new icon for animal bow
    - added recipe for minimizer
    - changed and removed some old recipes
    - placed animals will spawn on the right side of the block
    - dispense animals
    - ability to remove spawn eggs
    - removed NEI subset
    - changed animal bow shooting order
    - fixed crash when trying to use animal bow without animal in inventory
    - changed how animals drop themselves on their death
    - fixed snow golem recipe

    1.4:
    - compatiblity for Minecraft 1.3.2
    - added Minimizer to turn animals into babys/adults
    - ???
    - changed configuration file
    - spawners can now spawn every animals that is craftable (including jockeys)
    - added API like thing to implement coming MoCreature support easier
    - you can now remove an ender crystal without explosion by right clicking it with another ender crystal

    1.3.4:
    - compatiblity for Minecraft 1.2.5

    1.3.3:
    - compatiblity for Minecraft 1.2.4

    1.3.2:
    - added Ocelot (and tamed cats) and Iron Golem
    - added NEI config (forgot to include it in 1.3.1 download)

    1.3.1:
    - compatibility for Minecraft 1.2.3
    - you can now change the animal a spawner spawns, by right clicking it with an animal

    1.3:
    - added Animal Bow
    - added craftable spawner (default ID: 227, ID can be changed in config)
    - added NEI configuration (can be disabled in the config)
    - on their death animals have a 10 percent chance of dropping themselves (value can be changed in config)
    - the mod will now detect outdated configurations and update them. This won't change the values
    - new recipes for chicken and cow, recipe for enderman will result in 8 instead of 7 enderman

    1.2.1:
    - compatibility for Minecraft 1.1.0
    - fixed bug that made black sheep not craftable

    1.2:
    - added Ender Crystal
    - added Zombie Jockey and Zombie Pigman Jockey

    1.1:
    - added Snow Golem, Mooshroom, Villagers, Blaze, Magma Cube, Ender Dragon
    - when placing an Ender Dragon, you will be asked if your sure. If you are, click the same block again. This can be disabled in the config. Keep in mind EnderDragon doesn't despawn when turning to peaceful and WILL do MASSIVE DAMAGE to your world

    1.0:
    - mod now requires Minecraft Forge
    - compatibility for Minecraft 1.0.0
    - added Enderman, Cave Spider, Silverfish
    - added configuration file, it can be found in ".minecraft/config"
    - sheep have now colored wool in the inventory
    - added saddled pigs again
    - added different sizes for slimes, includung a giant slime which does not spawn naturally
    - added charged creepers
    - added tamed and angry wolves
    - added sheared sheep
    - increased quantity
    - changed IDs, existing animals in inventory may disapear or change when updating from an older verion

    0.5:
    - added Slimes, Wolves, Ghasts, Zombie Pigman, Squids, Jockeys and Giants
    - fixed some bugs with crafting recips. Now you can change a sheep's color by putting it and a dye in the crafting grid
    - removed saddled pigs, they will be included in next version
    - all mobs now can be stacked up to 16

    0.4.2:
    - initial release


    * versions marked with a star do not contain MoCreature support, because MoCreatures wasn't updated by the time I created the version.
     
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  2. Saphir88

    Saphir88 Mineur de Redstone

    Inscrit:
    18 Juil 2012
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    Homme
    Le mod a l'air sympa mais je préfère un truc du genre : objets que l'on drop sur cet animal x8 + 1 oeuf au centre pour faire un craft ^^
    Un mod comme çà serait super ^^
     
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  3. Nolan-XX

    Nolan-XX Modérateur
    Staff

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    Homme
    Tu peux toujours allez suggérer ça a l'auteur ^^
     
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  4. Nofrax

    Nofrax Bûcheron

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    Homme
    Je pense que y'a quelques améliorations à faire !
     
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  5. Foufou10

    Foufou10 Bûcheron

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    Ta oublier de préciser !!!!!

    Clic droit avec un monstre (l item) sur un monstre vivant il montra dessus

    Exemple: Je prend le squelette item et clic droit l araignée et beh il sera dessus :D !!!!!!

    Pratique pour les map aventure plus besoin de mc edit

    Preuve:[​IMG]

    C est un Skeleton Wither + Poulpe :D
     
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  6. vitordu11

    vitordu11 Nouveau

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    Homme
    ce qu'il aurai du faire c'est un systeme de craft d'oeufs de mobs (oui les bons vieux XD) du genre si j'ai une tète de zombie (qui serais droppé rarement par un zombie) et que j'ai de la poudre de résurrection (créé par le mod) ou alors un oeufs bah quand je les fusionne j'ai un oeuf de zombie sa serais plus sympa et plus organisé
     
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  7. Foufou10

    Foufou10 Bûcheron

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    Il existe un mod comme ca tu prend 1 oeuf associé a 8 chair de zombie et ta 1 oeuf de spawn zombie :D

    Mais je connais pas le nom
     
  8. Foufou10

    Foufou10 Bûcheron

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    Sauffe......que ce mod supprime les oeufs --
     
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  9. vitordu11

    vitordu11 Nouveau

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    Homme
    m'ouais c'est con
     

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