1. Le forum de Minecraft-France va définitivement fermer ses portes. Celui-ci restera en lecture seule mais vous ne pourrez plus y apporter de nouveaux topics. Nous vous invitons à nous rejoindre sur le Discord de Minecraft-France qui permet de présenter vos projets, discuter avec la communauté etc.. Merci à tous d'avoir fait vivre ce forum de nombreuses années. Pour nous rejoindre sur Discord, Cliquez ici

Problème carte graphique Nvidia

Discussion dans 'Autres' créé par coolfm, 9 Juil 2016.

  1. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    Bonjour, j'ai depuis peu changé ma carte graphique pour une Nvidia GeForce 730 pour avoir une meilleure puissance dans Minecraft. En effet, je peux maintenant faire fonctionner les Shaders ce que je n'étais pas capable avant. Je profite donc de ceci jusqu'au moment où un écran noir apparaît pendant 1 minute, tout est figé, et après, il m'écrit Nvidia erreur code 3. Il n'y a aucun rapport d'erreur. mais il y a le log que je vais vous mettre:

    Code (cpp):
    [17:07:33] [Client thread/INFO]: Setting user: coolfm
    [17:07:35] [Client thread/WARN]: Skipping bad option: lastServer:
    [17:07:35] [Client thread/INFO]: LWJGL Version: 2.9.4
    [17:07:36] [Client thread/INFO]: Reloading ResourceManager: Default
    [17:07:37] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:07:37] [Thread-6/INFO]: Initializing LWJGL OpenAL
    [17:07:37] [Thread-6/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [17:07:37] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
    [17:07:37] [Thread-6/ERROR]: Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
    [17:07:37] [Thread-6/WARN]: ERROR MESSAGE:
    [17:07:37] [Thread-6/INFO]: Could not locate OpenAL library.
    [17:07:37] [Thread-6/WARN]: STACK TRACE:
    [17:07:37] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
    [17:07:37] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
    [17:07:37] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
    [17:07:37] [Thread-6/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
    [17:07:37] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
    [17:07:37] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
    [17:07:37] [Thread-6/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
    [17:07:37] [Sound Library Loader/WARN]: ERROR MESSAGE:
    [17:07:37] [Sound Library Loader/INFO]: Could not locate OpenAL library.
    [17:07:37] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:07:38] [Thread-8/INFO]: Switching to No Sound
    [17:07:38] [Thread-8/INFO]: (Silent Mode)
    [17:07:38] [Sound Library Loader/INFO]: Sound engine started
    [17:07:41] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [17:07:43] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id'pokemon'/Overworld
    [17:08:32] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [17:08:32] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [17:08:50] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2367.3381002466463, 77.0, -101.77027187307574]
    [17:08:52] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:08:52] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:08:52] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:09:02] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:04] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:09:04] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2227.3005073737586, 66.0, -104.75061460474717]
    [17:09:11] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2203.5, 53.0, -101.5]
    [17:09:13] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2199.5, 66.0, -101.5]
    [17:09:19] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:19] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:21] [Server thread/INFO]: [@ : Le score de l'objectif ublackcity pour le joueur gui23 a été défini à 1]
    [17:09:29] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2111.5, 53.0, -118.5]
    [17:09:33] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2115.5, 66.0, -120.5]
    [17:09:35] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:35] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:38] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2107.5, 72.0, -156.5]
    [17:09:47] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:09:47] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:10:03] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2079.5, 40.0, -220.5]
    [17:10:14] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2084.5, 68.0, -233.5]
    [17:10:19] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2109.5, 51.0, -230.5]
    [17:10:21] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:10:21] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:10:21] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:10:21] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:10:21] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:10:29] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2104.5, 66.0, -231.5]
    [17:10:34] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2082.5, 40.0, -247.5]
    [17:10:36] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2070.5, 66.0, -232.5]
    [17:10:40] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2063.5, 40.0, -248.5]
    [17:10:44] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2055.5, 66.0, -232.5]
    [17:10:47] [Server thread/INFO]: Saving and pausing game...
    [17:10:47] [Server thread/INFO]: Saving chunks for level 'pokemon'/Overworld
    [17:10:47] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [17:10:47] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [17:11:06] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:11:13] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2121.5, 40.0, -294.5]
    [17:11:36] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2121.5, 64.0, -296.5]
    [17:11:43] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:11:43] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:12:06] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -2012.5, 65.0, -385.5]
    [17:12:06] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:12:08] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1924.5, 65.0, -380.5]
    [17:12:13] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:12:16] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1905.5, 36.0, -345.5]
    [17:12:23] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1915.5, 65.0, -355.5]
    [17:12:24] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1905.5, 36.0, -345.5]
    [17:12:26] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1915.5, 65.0, -355.5]
    [17:12:35] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1904.5, 44.0, -406.5]
    [17:12:38] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1915.5, 65.0, -395.5]
    [17:12:40] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1905.5, 39.0, -395.5]
    [17:12:50] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1889.5, 39.0, -407.5]
    [17:12:57] [Server thread/INFO]: Saving and pausing game...
    [17:12:57] [Server thread/INFO]: Saving chunks for level 'pokemon'/Overworld
    [17:12:58] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [17:12:58] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [17:12:58] [Server thread/INFO]: Stopping server
    [17:12:58] [Server thread/INFO]: Saving players
    [17:12:58] [Server thread/INFO]: Saving worlds
    [17:12:58] [Server thread/INFO]: Saving chunks for level 'pokemon'/Overworld
    [17:12:58] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [17:12:58] [Server thread/INFO]: Saving chunks for level 'pokemon''pokemon'/Overworld
    [17:17:57] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [17:17:57] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [17:20:16] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1915.5, 65.0, -392.5]
    [17:20:20] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:20:23] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1905.5, 36.0, -345.5]
    [17:20:33] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1915.5, 65.0, -355.5]
    [17:20:34] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -1905.5, 36.0, -345.5]
    [17:20:35] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1915.5, 65.0, -355.5]
    [17:20:41] [Server thread/INFO]: [@ : coolfm s'
    est fait téléporter aux coordonnées -2012.5, 65.0, -385.5]
    [17:20:41] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [17:20:43] [Server thread/INFO]: [@ : coolfm s'est fait téléporter aux coordonnées -1924.5, 65.0, -380.5]
    [17:20:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:20:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:20:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:20:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [17:20:46] [Server thread/INFO]: Saving and pausing game...
    [17:20:46] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Overworld
    [17:20:46] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Nether
    [17:20:46] [Server thread/INFO]: Saving chunks for level '
    pokemon'/The End
    [17:20:47] [Server thread/INFO]: Stopping server
    [17:20:47] [Server thread/INFO]: Saving players
    [17:20:47] [Server thread/INFO]: Saving worlds
    [17:20:47] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Overworld
    [17:20:47] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Nether
    [17:20:47] [Server thread/INFO]: Saving chunks for level '
    pokemon'/The End
    [17:36:58] [Client thread/INFO]: Stopping!
    [17:36:58] [Client thread/INFO]: SoundSystem shutting down...
    [17:36:58] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    AUTRE INFORMATION: ce n'est pas à cause d'une basse puissance de Minecraft parce que j'ai 20 fps avec des Shaders, lorsque qu'avant j'en avais 10 avec Optifine et sans Shaders, et je n'ai aucun ralentissement sauf avec le SEUS, mais celui-ci je ne le mets pas. Aussi,il m'arrive que le son ne se lance pas lorsque je mets des Shaders. Finalement, quand je ne mets pas de Shaders, mon Minecraft ne plante pas.
    Merci de me mettre des solutions qui ne nécessitent pas de changer ma carte graphique.
     
    #1 coolfm, 9 Juil 2016
    Dernière édition par un modérateur: 9 Juil 2016
  2. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    j'ai encore eu le même problème et finalement il y a un rapport qui apparaît le voici:

    Code (cpp):
    [L] Minecraft Launcher [18;8] has initialized
    [L] Running under TLauncher 1.72 For Mc-Launcher.com
    [L] Current machine: Windows 10 (10.0) x64, Java 1.8.0_91 (1.8), 6142 MB RAM, 4x CPU
    [L] Collecting info...
    [L] Force update: false
    [L] Selected version: OptiFine 1.10.2
    [L] Selected account: Account{displayName=gui23, userid=gui23, uuid=null, username=gui23}
    [L] Version sync info: VersionSyncInfo{id='OptiFine 1.10.2',
    local=CompleteVersion{id='OptiFine 1.10.2', time=Wed Jun 29 12:52:21 EDT 2016, release=Thu Jun 23 05:17:32 EDT 2016, type=modified, class=net.minecraft.launchwrapper.Launch, minimumVersion=18, assets='1.10', source=local_version_repo, list=net.minecraft.launcher.updater.ExtraVersionList@20a51720, libraries=[Library{name='optifine:OptiFine:1.10.2_HD_U_C1', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.minecraft:launchwrapper:1.7', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.mojang:netty:1.6', rules=null, natives=null, extract=null, packed='null'}, Library{name='oshi-project:oshi-core:1.1', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.java.dev.jna:jna:3.4.0', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.java.dev.jna:platform:3.4.0', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.ibm.icu:icu4j-core-mojang:51.2', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.sf.jopt-simple:jopt-simple:4.6', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.paulscode:codecjorbis:20101023', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.paulscode:codecwav:20101023', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.paulscode:libraryjavasound:20101123', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.paulscode:librarylwjglopenal:20100824', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.paulscode:soundsystem:20120107', rules=null, natives=null, extract=null, packed='null'}, Library{name='io.netty:netty-all:4.0.23.Final', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.google.guava:guava:17.0', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.commons:commons-lang3:3.3.2', rules=null, natives=null, extract=null, packed='null'}, Library{name='commons-io:commons-io:2.4', rules=null, natives=null, extract=null, packed='null'}, Library{name='commons-codec:commons-codec:1.9', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.java.jinput:jinput:2.0.5', rules=null, natives=null, extract=null, packed='null'}, Library{name='net.java.jutils:jutils:1.0.0', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.google.code.gson:gson:2.2.4', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.mojang:authlib:1.5.22', rules=null, natives=null, extract=null, packed='null'}, Library{name='com.mojang:realms:1.9.3', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.commons:commons-compress:1.8.1', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.httpcomponents:httpclient:4.3.3', rules=null, natives=null, extract=null, packed='null'}, Library{name='commons-logging:commons-logging:1.1.3', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.httpcomponents:httpcore:4.3.2', rules=null, natives=null, extract=null, packed='null'}, Library{name='it.unimi.dsi:fastutil:7.0.12_mojang', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.logging.log4j:log4j-api:2.0-beta9', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.apache.logging.log4j:log4j-core:2.0-beta9', rules=null, natives=null, extract=null, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl:2.9.4-nightly-20150209', rules=[Rule{action=ALLOW, os=null}, Rule{action=DISALLOW, os=OSRestriction{name=OSX, version='null'}}], natives=null, extract=null, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl_util:2.9.4-nightly-20150209', rules=[Rule{action=ALLOW, os=null}, Rule{action=DISALLOW, os=OSRestriction{name=OSX, version='null'}}], natives=null, extract=null, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl-platform:2.9.4-nightly-20150209', rules=[Rule{action=ALLOW, os=null}, Rule{action=DISALLOW, os=OSRestriction{name=OSX, version='null'}}], natives={LINUX=natives-linux, OSX=natives-osx, WINDOWS=natives-windows}, extract=net.minecraft.launcher.versions.ExtractRules@736ebec4, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl:2.9.2-nightly-20140822', rules=[Rule{action=ALLOW, os=OSRestriction{name=OSX, version='null'}}], natives=null, extract=null, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl_util:2.9.2-nightly-20140822', rules=[Rule{action=ALLOW, os=OSRestriction{name=OSX, version='null'}}], natives=null, extract=null, packed='null'}, Library{name='org.lwjgl.lwjgl:lwjgl-platform:2.9.2-nightly-20140822', rules=[Rule{action=ALLOW, os=OSRestriction{name=OSX, version='null'}}], natives={LINUX=natives-linux, OSX=natives-osx, WINDOWS=natives-windows}, extract=net.minecraft.launcher.versions.ExtractRules@2a92d556, packed='null'}, Library{name='net.java.jinput:jinput-platform:2.0.5', rules=null, natives={LINUX=natives-linux, OSX=natives-osx, WINDOWS=natives-windows}, extract=net.minecraft.launcher.versions.ExtractRules@1534d062, packed='null'}]},
    remote=PartialVersion{id='OptiFine 1.10.2'//www.lwjgl.org)
    AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
    AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
    [12:25:01] [Thread-6/ERROR]: Error in class 'LibraryLWJGLOpenAL'
    [12:25:01] [Thread-6/ERROR]: Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
    [12:25:01] [Thread-6/WARN]: ERROR MESSAGE:
    [12:25:01] [Thread-6/INFO]: Could not locate OpenAL library.
    [12:25:01] [Thread-6/WARN]: STACK TRACE:
    [12:25:01] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
    [12:25:01] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
    [12:25:01] [Thread-6/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
    [12:25:01] [Thread-6/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
    [12:25:01] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
    [12:25:01] [Thread-6/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
    [12:25:01] [Thread-6/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
    [12:25:01] [Sound Library Loader/WARN]: ERROR MESSAGE:
    [12:25:01] [Sound Library Loader/INFO]: Could not locate OpenAL library.
    [12:25:01] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [12:25:01] [Thread-8/INFO]: Switching to No Sound
    [12:25:01] [Thread-8/INFO]: (Silent Mode)
    [12:25:02] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:25:04] [Client thread/INFO]: Created: 2048x2048 textures-atlas
    [OptiFine] *** Reloading custom textures ***
    [12:25:08] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
    [12:25:23] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
    [12:25:23] [Server thread/INFO]: Generating keypair
    [12:25:23] [Server thread/INFO]: Preparing start region for level 0
    [12:25:25] [Server thread/INFO]: Preparing spawn area: 20%
    [12:25:26] [Server thread/INFO]: Preparing spawn area: 97%
    [12:25:26] [Server thread/INFO]: Changing view distance to 8, from 10
    [12:25:26] [Server thread/INFO]: gui23[local:E:4f25b4cb] logged in with entity id 451 at (40.70378136591382, 72.37228046051285, 77.94860219961802)
    [12:25:26] [Server thread/INFO]: gui23 a rejoint la partie
    [12:25:27] [Server thread/WARN]: Keeping entity Chicken that already exists with UUID 5e12afce-28da-40aa-9b4f-054c97ad5309
    [12:25:27] [Server thread/INFO]: Saving and pausing game...
    [12:25:27] [Server thread/INFO]: Saving chunks for level 'MEX_House'/Overworld
    [12:25:28] [Server thread/INFO]: Saving chunks for level 'MEX_House'/Nether
    [12:25:28] [Server thread/INFO]: Saving chunks for level 'MEX_House'/The End
    [12:25:34] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6611ms behind, skipping 132 tick(s)
    [12:25:52] [Server thread/INFO]: Saving and pausing game...
    [12:25:52] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:25:52] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:25:52] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.141 High.zip
    [12:25:59] [Client thread/INFO]: Reloading ResourceManager: Default, JaninaCraft_1_6_4_Release_x64.zip
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: JaninaCraft_1_6_4_Release_x64.zip
    [12:26:00] [Client thread/INFO]: SoundSystem shutting down...
    [12:26:00] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [12:26:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [OptiFine] Loading textures/font/ascii.properties
    [12:26:00] [Thread-13/INFO]: Initializing LWJGL OpenAL
    [12:26:00] [Thread-13/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:26:00] [Thread-13/INFO]: OpenAL initialized.
    [12:26:01] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:26:03] [Client thread/INFO]: Created: 2048x2048 textures-atlas
    [Shaders] allocateTextureMap 4 2048 2048
    [OptiFine] *** Reloading custom textures ***
    [Shaders] Program loaded: gbuffers_basic
    [Shaders] Program loaded: gbuffers_textured
    [Shaders] Program loaded: gbuffers_textured_lit
    [Shaders] Program loaded: gbuffers_skybasic
    [Shaders] Program loaded: gbuffers_skytextured
    [Shaders] gdepth format: R8
    [Shaders] gnormal format: RGB16
    [Shaders] composite format: RGBA16
    [Shaders] gaux2 format: RGBA16
    [Shaders] gcolor format: RGBA8
    [Shaders] Program loaded: gbuffers_terrain
    [Shaders] Program loaded: gbuffers_water
    [Shaders] Program loaded: gbuffers_entities
    [Shaders] Program loaded: gbuffers_hand
    [Shaders] Program loaded: gbuffers_weather
    [Shaders] Shadow map resolution: 2048
    [Shaders] Shadow map distance: 120
    [Shaders] Wetness halflife: 70.0f
    [Shaders] Dryness halflife: 70.0f
    [Shaders] shadowtex1Mipmap
    [Shaders] shadowHardwareFiltering0
    [Shaders] Shadow map interval size: 6.0f
    [Shaders] Sun path rotation: -40.0f
    [Shaders] Noise texture enabled
    [Shaders] Noise texture resolution: 1024
    [Shaders] Program loaded: composite
    [Shaders] Program loaded: composite1
    [Shaders] gaux2 mipmap enabled for /shaders/composite2.fsh
    [Shaders] Program loaded: composite2
    [Shaders] composite mipmap enabled for /shaders/final.fsh
    [Shaders] Program loaded: final
    [Shaders] Program loaded: shadow
    [Shaders] usedColorBuffers: 8
    [Shaders] usedDepthBuffers: 2
    [Shaders] usedShadowColorBuffers: 0
    [Shaders] usedShadowDepthBuffers: 1
    [Shaders] usedColorAttachs: 8
    [Shaders] usedDrawBuffers: 4
    [Shaders] Framebuffer created.
    [Shaders] Shadow framebuffer created.
    [Shaders] Reset world renderers
    [Shaders] Reset model renderers
    [Shaders] Save ShadersMod configuration.
    [12:26:20] [Server thread/INFO]: Saving and pausing game...
    [12:26:20] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:26:21] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:26:21] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [12:26:25] [Server thread/INFO]: Changing difficulty to PEACEFUL, from NORMAL
    [12:26:40] [Server thread/INFO]: Saving and pausing game...
    [12:26:40] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:26:41] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:26:41] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [Shaders] No shaderpack loaded.
    [12:26:47] [Client thread/INFO]: Reloading ResourceManager: Default, JaninaCraft_1_6_4_Release_x64.zip
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: JaninaCraft_1_6_4_Release_x64.zip
    [12:26:49] [Client thread/INFO]: SoundSystem shutting down...
    [12:26:49] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [12:26:49] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [OptiFine] Loading textures/font/ascii.properties
    [12:26:49] [Thread-15/INFO]: Initializing LWJGL OpenAL
    [12:26:49] [Thread-15/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:26:49] [Thread-15/INFO]: OpenAL initialized.
    [12:26:50] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:26:51] [Client thread/INFO]: Created: 2048x2048 textures-atlas
    [OptiFine] *** Reloading custom textures ***
    [Shaders] Uninit
    [Shaders] Save ShadersMod configuration.
    [12:26:56] [Thread-15/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:26:56] [Thread-15/ERROR]: Source '
    91e6b8f0-4f79-49ca-af3e-f5b6499735d4' not found in method 'play'
    [12:27:57] [Server thread/INFO]: [gui23 : La règle du jeu "doDaylightCycle" a été définie à false]
    [12:27:57] [Client thread/INFO]: [CHAT] La règle du jeu "doDaylightCycle" a été définie à false
    [12:28:19] [Client thread/INFO]: [CHAT] doDaylightCycle = false
    [12:28:23] [Server thread/INFO]: Saving and pausing game...
    [12:28:23] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:28:23] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:28:23] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.141 High.zip
    [12:28:26] [Client thread/INFO]: Reloading ResourceManager: Default, JaninaCraft_1_6_4_Release_x64.zip
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: JaninaCraft_1_6_4_Release_x64.zip
    [12:28:28] [Client thread/INFO]: SoundSystem shutting down...
    [12:28:28] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [12:28:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [OptiFine] Loading textures/font/ascii.properties
    [12:28:28] [Thread-17/INFO]: Initializing LWJGL OpenAL
    [12:28:28] [Thread-17/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:28:28] [Thread-17/INFO]: OpenAL initialized.
    [12:28:29] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:28:30] [Client thread/INFO]: Created: 2048x2048 textures-atlas
    [Shaders] allocateTextureMap 4 2048 2048
    [OptiFine] *** Reloading custom textures ***
    [Shaders] Program loaded: gbuffers_basic
    [Shaders] Program loaded: gbuffers_textured
    [Shaders] Program loaded: gbuffers_textured_lit
    [Shaders] Program loaded: gbuffers_skybasic
    [Shaders] Program loaded: gbuffers_skytextured
    [Shaders] gdepth format: R8
    [Shaders] gnormal format: RGB16
    [Shaders] composite format: RGBA16
    [Shaders] gaux2 format: RGBA16
    [Shaders] gcolor format: RGBA8
    [Shaders] Program loaded: gbuffers_terrain
    [Shaders] Program loaded: gbuffers_water
    [Shaders] Program loaded: gbuffers_entities
    [Shaders] Program loaded: gbuffers_hand
    [Shaders] Program loaded: gbuffers_weather
    [Shaders] Shadow map resolution: 2048
    [Shaders] Shadow map distance: 120
    [Shaders] Wetness halflife: 70.0f
    [Shaders] Dryness halflife: 70.0f
    [Shaders] shadowtex1Mipmap
    [Shaders] shadowHardwareFiltering0
    [Shaders] Shadow map interval size: 6.0f
    [Shaders] Sun path rotation: -40.0f
    [Shaders] Noise texture enabled
    [Shaders] Noise texture resolution: 1024
    [Shaders] Program loaded: composite
    [Shaders] Program loaded: composite1
    [Shaders] gaux2 mipmap enabled for /shaders/composite2.fsh
    [Shaders] Program loaded: composite2
    [Shaders] composite mipmap enabled for /shaders/final.fsh
    [Shaders] Program loaded: final
    [Shaders] Program loaded: shadow
    [Shaders] usedColorBuffers: 8
    [Shaders] usedDepthBuffers: 2
    [Shaders] usedShadowColorBuffers: 0
    [Shaders] usedShadowDepthBuffers: 1
    [Shaders] usedColorAttachs: 8
    [Shaders] usedDrawBuffers: 4
    [Shaders] Framebuffer created.
    [Shaders] Shadow framebuffer created.
    [Shaders] Reset world renderers
    [Shaders] Reset model renderers
    [Shaders] Save ShadersMod configuration.
    [12:28:37] [Thread-17/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:28:37] [Thread-17/ERROR]: Source '
    0d7dd92e-7509-46e2-86b9-8c8e079623c6' not found in method 'play'
    [12:28:37] [Thread-17/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:28:37] [Thread-17/ERROR]: Source '
    1890936a-9908-4a73-9cbf-5e5287a8c1b1' not found in method 'play'
    [12:28:37] [Thread-17/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:28:37] [Thread-17/ERROR]: Source '
    eb75f9e2-287b-471d-ab1a-6bbcb7615dc6' not found in method 'play'
    [12:28:37] [Thread-17/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:28:37] [Thread-17/ERROR]: Source '
    e69e198a-a30f-42ec-af9f-df84d9053115' not found in method 'play'
    [12:33:18] [Server thread/INFO]: Saving and pausing game...
    [12:33:18] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:33:19] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:33:19] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [12:38:58] [Server thread/INFO]: gui23 vient d'
    obtenir le succès [Faire l'inventaire]
    [12:38:58] [Client thread/INFO]: [CHAT] gui23 vient d'
    obtenir le succès [Faire l'inventaire]
    [12:45:31] [Server thread/INFO]: Saving and pausing game...
    [12:45:31] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:45:31] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:45:31] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    java.io.IOException: Stream Closed
    at java.io.RandomAccessFile.seek0(Native Method)
    at java.io.RandomAccessFile.seek(Unknown Source)
    at ath.a(SourceFile:320)
    at ath.a(SourceFile:260)
    at ath$a.close(SourceFile:241)
    at java.util.zip.DeflaterOutputStream.close(Unknown Source)
    at java.io.FilterOutputStream.close(Unknown Source)
    at java.io.FilterOutputStream.close(Unknown Source)
    at atj.b(SourceFile:148)
    at atj.c(SourceFile:133)
    at bbu.c(SourceFile:37)
    at bbu.run(SourceFile:30)
    at java.lang.Thread.run(Unknown Source)
    [12:45:32] [Server thread/INFO]: Stopping server
    [12:45:32] [Server thread/INFO]: Saving players
    [12:45:32] [Server thread/INFO]: Saving worlds
    [12:45:32] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Overworld
    [12:45:32] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/Nether
    [12:45:32] [Server thread/INFO]: Saving chunks for level '
    MEX_House'/The End
    [12:45:36] [Client thread/INFO]: Deleting level MEX_House
    [12:45:36] [Client thread/INFO]: Attempt 1...
    [12:45:42] [Client thread/INFO]: Reloading ResourceManager: Default
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: Default
    [12:45:42] [Client thread/INFO]: SoundSystem shutting down...
    [12:45:43] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [12:45:43] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [12:45:43] [Thread-19/INFO]: Initializing LWJGL OpenAL
    [12:45:43] [Thread-19/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:45:43] [Thread-19/INFO]: OpenAL initialized.
    [12:45:43] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:45:45] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [Shaders] allocateTextureMap 4 1024 512
    [OptiFine] *** Reloading custom textures ***
    [12:45:50] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
    [12:45:50] [Server thread/INFO]: Generating keypair
    [12:45:50] [Server thread/INFO]: Preparing start region for level 0
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/INFO]: Preparing spawn area: 25%
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:51] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity Cow that already exists with UUID e8f632d9-0ffd-4af1-85aa-387ebba64235
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity Pig that already exists with UUID c2c2f1ac-b098-4f64-a44c-027c68a777d2
    [12:45:52] [Server thread/INFO]: Preparing spawn area: 96%
    [12:45:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:52] [Server thread/INFO]: Changing view distance to 8, from 10
    [12:45:52] [Server thread/INFO]: gui23[local:E:d54118bf] logged in with entity id 207223 at (-2282.986003189829, 63.0, -2096.2341665456534)
    [12:45:52] [Server thread/INFO]: gui23 a rejoint la partie
    [12:45:53] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:45:53] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:53] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:54] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:54] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:54] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:54] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:45:54] [Thread-19/ERROR]: Error in class '
    LibraryLWJGLOpenAL'
    [12:45:54] [Thread-19/ERROR]: Source '
    86587128-f0ba-45a7-abb4-9ec22e7c8f75' not found in method 'play'
    [12:46:01] [Server thread/INFO]: Saving and pausing game...
    [12:46:01] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Overworld
    [12:46:02] [Server thread/INFO]: Saving chunks for level '
    pokemon'/Nether
    [12:46:02] [Server thread/INFO]: Saving chunks for level '
    pokemon'/The End
    [12:46:22] [Server thread/INFO]: [@ : gui23 s'
    est fait téléporter aux coordonnées -2235.5, 42.0, -2050.5]
    [12:46:25] [Server thread/INFO]: [@ : gui23 s'est fait téléporter aux coordonnées -2238.5, 63.0, -2028.5]
    [12:46:34] [Server thread/INFO]: [@ : gui23 s'
    est fait téléporter aux coordonnées -2238.5, 34.0, -2018.5]
    [12:46:45] [Server thread/INFO]: [@ : gui23 s'est fait téléporter aux coordonnées -2238.5, 63.0, -2018.5]
    [12:46:51] [Server thread/INFO]: [@ : gui23 s'
    est fait téléporter aux coordonnées -2267.5, 44.0, -2016.5]
    [12:46:58] [Server thread/INFO]: [@ : gui23 s'est fait téléporter aux coordonnées -2258.5, 63.0, -2018.5]
    [12:47:02] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:47:18] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:47:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:47:55] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:48:25] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:48:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:48:52] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:48:58] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:49:05] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:49:34] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:50:07] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:50:09] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:50:09] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:50:59] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:50:59] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:52:33] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:52:41] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:52:43] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:52:47] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:52:47] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:52:47] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:53:06] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:53:06] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:53:21] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:53:23] [Server thread/WARN]: Keeping entity Sheep that already exists with UUID 3412f74b-35cc-4b52-93ba-20a4e9040b55
    [12:53:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:53:55] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:53:59] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:55:07] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:56:24] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:56:24] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:58:33] [Server thread/WARN]: Keeping entity Cow that already exists with UUID b3792ebc-5c4a-4529-b339-c2e558a6e921
    [12:58:33] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:58:35] [Server thread/WARN]: Keeping entity Cow that already exists with UUID 42caaa2e-ece0-480e-af23-0239fa4cab55
    [12:58:35] [Server thread/WARN]: Keeping entity Cow that already exists with UUID 42caaa2e-ece0-480e-af23-0239fa4cab55
    [12:58:37] [Server thread/WARN]: Keeping entity Cow that already exists with UUID 42caaa2e-ece0-480e-af23-0239fa4cab55
    [12:58:39] [Server thread/WARN]: Keeping entity Cow that already exists with UUID 42caaa2e-ece0-480e-af23-0239fa4cab55
    [12:58:41] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:58:43] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:58:43] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:58:49] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:58:53] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:58:53] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:58:53] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:59:08] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:59:22] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:22] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:22] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:22] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:22] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:24] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:30] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [12:59:45] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [12:59:45] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:00:02] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:00:04] [Server thread/WARN]: Keeping entity Pig that already exists with UUID c2c2f1ac-b098-4f64-a44c-027c68a777d2
    [13:00:08] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:00:08] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:00:14] [Server thread/WARN]: Keeping entity Pig that already exists with UUID 9cf7fac6-99a7-4a58-98da-6ab2ed20b275
    [13:00:29] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:00:29] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:02:01] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:02] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:02:03] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:02:07] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:07] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:15] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:15] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:37] [Server thread/WARN]: Keeping entity ArmorStand that already exists with UUID 73c844c7-491d-4f02-8571-a8c9a1a400df
    [13:02:39] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:39] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:02:50] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:03:02] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:03:18] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:03:21] [Server thread/INFO]: [@ : gui23 s'
    est fait téléporter aux coordonnées 96.5, 59.0, -1283.5]
    [13:03:23] [Server thread/INFO]: [@ : gui23 s'est fait téléporter aux coordonnées 91.5, 70.0, -1286.5]
    [13:03:32] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:03:35] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:03:58] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:04:23] [Server thread/INFO]: [@ : gui23 s'
    est fait téléporter aux coordonnées 566.5, 65.0, -1548.5]
    [13:04:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:04:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:04:23] [Server thread/WARN]: Keeping entity Villager that already exists with UUID c4f6e4ef-fd4e-4490-9c18-e2301febc33a
    [13:04:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:04:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:04:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:04:43] [Server thread/INFO]: [@ : La commande pour le titre a été exécutée avec succès]
    [13:05:16] [Server thread/INFO]: Saving and pausing game...
    [13:05:16] [Server thread/INFO]: Saving chunks for level 'pokemon'/Overworld
    [13:05:16] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [13:05:16] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [13:05:18] [Server thread/INFO]: Stopping server
    [13:05:18] [Server thread/INFO]: Saving players
    [13:05:18] [Server thread/INFO]: Saving worlds
    [13:05:18] [Server thread/INFO]: Saving chunks for level 'pokemon'/Overworld
    [13:05:18] [Server thread/INFO]: Saving chunks for level 'pokemon'/Nether
    [13:05:18] [Server thread/INFO]: Saving chunks for level 'pokemon'/The End
    [13:05:36] [Client thread/INFO]: Reloading ResourceManager: Default, MixcraftHD P.Z Offical.zip
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: MixcraftHD P.Z Offical.zip
    [13:05:38] [Client thread/INFO]: SoundSystem shutting down...
    [13:05:39] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [13:05:39] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [13:05:39] [Thread-22/INFO]: Initializing LWJGL OpenAL
    [13:05:39] [Thread-22/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [13:05:39] [Thread-22/INFO]: OpenAL initialized.
    [13:05:39] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [13:05:40] [Client thread/INFO]: Created: 1024x1024 textures-atlas
    [Shaders] allocateTextureMap 4 1024 1024
    [OptiFine] *** Reloading custom textures ***
    [13:10:43] [Client thread/INFO]: Reloading ResourceManager: Default
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: Default
    [13:10:44] [Client thread/INFO]: SoundSystem shutting down...
    [13:10:44] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [13:10:44] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [13:10:44] [Thread-24/INFO]: Initializing LWJGL OpenAL
    [13:10:44] [Thread-24/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [13:10:45] [Thread-24/INFO]: OpenAL initialized.
    [13:10:45] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Mipmap levels: 4
    [OptiFine] Multitexture: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [13:10:47] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [Shaders] allocateTextureMap 4 1024 512
    [OptiFine] *** Reloading custom textures ***
    [13:10:53] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
    [13:10:53] [Server thread/INFO]: Generating keypair
    [13:10:53] [Server thread/INFO]: Preparing start region for level 0
    [13:10:54] [Server thread/INFO]: Preparing spawn area: 64%
    [13:10:55] [Server thread/INFO]: Changing view distance to 8, from 10
    [13:10:55] [Server thread/INFO]: gui23[local:E:0e12427c] logged in with entity id 723420 at (672.7173852367939, 68.0, 268.9091267477045)
    [13:10:55] [Server thread/INFO]: gui23 a rejoint la partie
    [13:10:56] [Server thread/INFO]: Saving and pausing game...
    [13:10:56] [Thread-24/ERROR]: Error in class 'LibraryLWJGLOpenAL'
    [13:10:56] [Thread-24/ERROR]: Source '0bfe11fe-5232-4bef-bb1a-114d0bcc17c1' not found in method 'play'
    [13:10:56] [Thread-24/ERROR]: Error in class 'LibraryLWJGLOpenAL'
    [13:10:56] [Thread-24/ERROR]: Source 'cc574bc8-6548-4e7a-8d53-b86e6e939705' not found in method 'play'
    [13:10:56] [Server thread/INFO]: Saving chunks for level 'Segurity House Survival V2.0'/Overworld
    [13:10:56] [Server thread/INFO]: Saving chunks for level 'Segurity House Survival V2.0'/Nether
    [13:10:56] [Server thread/INFO]: Saving chunks for level 'Segurity House Survival V2.0'/The End
    AL lib: (EE) alc_cleanup: 1 device not closed
    [L] Minecraft closed with exit code: 1853227060
    [L] Launcher stopped.
    J'espère que cela pourra vous aider à trouver mon problème. Sans oublier que dans le message, il y est écrit Kernel exception. Un problème avec le Kernel core de Nvidia mais j'ignore de quoi il s'agit.
     
    #2 coolfm, 9 Juil 2016
    Dernière édition par un modérateur: 9 Juil 2016
  3. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Salut,
    Quel était le modèle de ta carte graphique avant d'obtenir une GT 730 ?
     
  4. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    Mon modèle de carte graphique était:Intel(R) G33/631 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
     
  5. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
  6. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    ok, je vais essayer pour voir si cela pourrait régler mon problème.
     
  7. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    Au juste, c'est impossible que ma carte graphique Intel soit resté parce que j'ai fait formater mon ordinateur avant de changer ma carte graphique, donc c'est seulement ma carte réseaux qui reste Intel (je l'ai toujours eu). Pour ma carte graphique, il y a seulement Nvidia et pour preuve: j'ai regardé dans le gestionnaire de péréphérique.
     
  8. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Ah oui si tu as formaté le pc entre temps il n'y a pas de résidu du pilote Intel, le problème vient donc directement du pilote Nvidia.
    Avec DDU désinstalles alors seulement le pilote Nvidia, pas besoin de le faire pour le pilote Intel comme il n'existe plus.
     
  9. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    ok, je vais essayer, mais j'espère qu'il n'y a aucun risque
     
  10. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    Je crois que c'est un peu trop avancé pour moi parce que quand j'ai vue que cela c'est rendu en mode sans échec, il m'ont demandé si je voulais tout nettoyé, mais je n'ai pas osé aller plus loin au cas où je perdrais tout. Bref, c'est un terrain un peu trop à risque pour moi.
     
  11. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Mode sans échec ?
    Je n'ai jamais eu besoin de passer par le mode sans échec pour utiliser ddu. Tu as fait quoi exactement ?
     
  12. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    Euh...j'ai juste appuyé sur ok et continuer en pensant que cela allait m'amener à la bonne place. Une chose est sûr, il m'ont demandé, après, quel types de nettoyage je voulais faire et bien sûr, j'ai décidé de ne pas aller plus loin et j'ai réussi à sortir du mode sans échec.
     
  13. JPHL

    JPHL Bûcheron

    Inscrit:
    8 Juil 2016
    Messages:
    130
    Points:
    91
    Sexe:
    Homme
  14. coolfm

    coolfm Enter the World

    Inscrit:
    24 Oct 2015
    Messages:
    22
    Points:
    36
    Sexe:
    Homme
    c'est déjà fait vu que je l'ai installé après que Nvidia me l'on demandé de le mettre. D'ailleurs, c'est un problème d'affichage avec le "kernel mode driver " de Nvidia. Du moins, c'est ce que Nvidia ne cesse de me répéter.
     
  15. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Ce qui confirme qu'il y a un souci avec ton pilote.
    Sinon formates complètement le pc puis réinstalles le pilote, mais bon, du-coup faut réinstaller tous les programmes et faire un backup des fichiers ...
    DDU serait plus pratique s'il voulait bien fonctionner.
     

Partager cette page