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Préfixes ne fonctionnent pas avec Groupmanager

Discussion dans 'Serveurs' créé par ScarX, 8 Mai 2017.

  1. ZiFak

    ZiFak Nouveau

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    Tes sur que GroupManager a la même version que ton Serveur?

    Commence par supprimer GroupManagerX et installe GrouManager (à la Version de ton Serveur), personnellement je connais GroupManager mais pas GroupManagerX, même si je pense que sa doit être la meme chose..
     
  2. ScarX

    ScarX Nouveau

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    Bah oui c'est la bonne version mais groupmanagerX est la suite de groupmanager
     
  3. Touche158

    Touche158 Mineur

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    J'ai testé moi aussi mais ça ne marche pas avec seulement groupmanagerx (ni PermissionEx et essentialsx.
    Je me demande si essentialsx n'est pas bugué.
    Et je ne vois pas d’où vient le problème :/
     
    #18 Touche158, 20 Mai 2017
    Dernière édition: 20 Mai 2017
  4. ScarX

    ScarX Nouveau

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    Pouvez vous m'envoyer la config.yml de groupmanagerX s'il vous plait?
     
  5. Touche158

    Touche158 Mineur

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    Code (cpp):

    settings:
      config:
      # With this enabled anyone set as op has full permissions when managing GroupManager
      # The user will be able to promote players to the same group or even above.
      opOverrides: true
       
      # Default setting for 'mantogglevalidate'
      # true will cause GroupManager to attempt name matching by default.
      validate_toggle: true
      # ************************************************************************************************************************************************************
      # *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
      # ************************************************************************************************************************************************************
      allow_commandblocks: false
       
      data:
      save:
      # How often GroupManager will save it's data back to groups.yml and users.yml
      minutes: 10
      # Number of hours to retain backups (plugins/GroupManager/backup)
      hours: 24
       
      logging:
      # Level of detail GroupManager will use when logging.
      # Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
      level: INFO
       
      mirrors:
      # Worlds listed here have their settings mirrored in their children.
      # The first element 'world' is the main worlds name, and is the parent world.
      # subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
      # the same user/groups files as the parent.
      # the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
      # Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
      world:
      world_nether:
      - users
      - groups
      world_the_end:
      - users
      - groups
      all_unnamed_worlds:
      - users
      - groups
      #  world2:  (World2 would have it's own set of user and groups files)
      #  world3:
      #  - users  (World3 would use the users.yml from world2, but it's own groups.yml)
      #  world4:
      #  - groups  (World4 would use the groups.yml from world2, but it's own users.yml)
      #  world5:
      #  - world6  (this would cause world6 to mirror both files from world5)
     
     
  6. ScarX

    ScarX Nouveau

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    merci quelqu'un a la config d'essentialsX??
     
  7. Touche158

    Touche158 Mineur

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    Code (cpp):

    ############################################################
    # +------------------------------------------------------+ #
    # |  Notes  | #
    # +------------------------------------------------------+ #
    ############################################################

    # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
    # If you receive an error when Essentials loads, ensure that:
    #  - No tabs are present: YAML only allows spaces
    #  - Indents are correct: YAML hierarchy is based entirely on indentation
    #  - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
    #  - Text with symbols is enclosed in single or double quotation marks

    # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

    ############################################################
    # +------------------------------------------------------+ #
    # |  Essentials (Global)  | #
    # +------------------------------------------------------+ #
    ############################################################

    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: '4'

    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: '~'

    # The maximum length allowed in nicknames. The nickname prefix is included in this.
    max-nick-length: 15

    # When this option is enabled, nickname length checking will exclude color codes in player names.
    # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
    ignore-colors-in-max-nick-length: false

    # Disable this if you have any other plugin, that modifies the displayname of a user.
    change-displayname: true

    # When this option is enabled, the (tab) player list will be updated with the displayname.
    # The value of change-displayname (above) has to be true.
    #change-playerlist: true

    # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
    # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
    # The value of change-displayname (above) has to be true.
    # Do not edit this setting unless you know what you are doing!
    add-prefix-suffix: true

    # When this option is enabled, player prefixes will be shown in the playerlist.
    # This feature only works for Minecraft version 1.8 and higher.
    # This value of change-playerlist has to be true
    #add-prefix-in-playerlist: true

    # When this option is enabled, player suffixes will be shown in the playerlist.
    # This feature only works for Minecraft version 1.8 and higher.
    # This value of change-playerlist has to be true
    #add-suffix-in-playerlist: true

    # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
    # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
    # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
    teleport-safety: true

    # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
    # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
    force-disable-teleport-safety: false

    # The delay, in seconds, required between /home, /tp, etc.
    teleport-cooldown: 0

    # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
    teleport-delay: 0

    # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
    # This will also prevent the player attacking other players.
    teleport-invulnerability: 4

    # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
    teleport-to-center: true

    # The delay, in seconds, required between /heal or /feed attempts.
    heal-cooldown: 60

    # Near Radius
    # The default radius with /near
    # Used to use chat radius but we are going to make it separate.
    near-radius: 200

    # What to prevent from /item and /give.
    # e.g item-spawn-blacklist: 10,11,46
    item-spawn-blacklist:

    # Set this to true if you want permission based item spawn rules.
    # Note: The blacklist above will be ignored then.
    # Example permissions (these go in your permissions manager):
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    #  - essentials.unlimited.item-all
    #  - essentials.unlimited.item-[itemname]
    #  - essentials.unlimited.item-[itemid]
    #  - essentials.unlimited.item-bucket # Unlimited liquid placing
    #
    # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
    permission-based-item-spawn: false

    # Mob limit on the /spawnmob command per execution.
    spawnmob-limit: 10

    # Shall we notify users when using /lightning?
    warn-on-smite: true

    # Shall we drop items instead of adding to inventory if the target inventory is full?
    drop-items-if-full: false

    # Essentials Mail Notification
    # Should we notify players if they have no new mail?
    notify-no-new-mail: true

    # The motd and rules are now configured in the files motd.txt and rules.txt.

    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
    # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
    # In this state, which plugin 'wins' appears to be almost random.
    #
    # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
    # To force essentials to take 'god' alias 'god' to 'egod'.
    # See http://wiki.bukkit.org/Commands.yml#aliases for more information.

    overridden-commands:
    #  - god
    #  - info

    # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
    # You should not have to disable commands used in other plugins, they will automatically get priority.
    # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
    disabled-commands:
    #  - nick
    #  - clear

    # These commands will be shown to players with socialSpy enabled.
    # You can add commands from other plugins you may want to track or
    # remove commands that are used for something you dont want to spy on.
    # Set - '*' in order to listen on all possible commands.
    socialspy-commands:
      - msg
      - w
      - r
      - mail
      - m
      - t
      - whisper
      - emsg
      - tell
      - er
      - reply
      - ereply
      - email
      - action
      - describe
      - eme
      - eaction
      - edescribe
      - etell
      - ewhisper
      - pm

    # Mute Commands
    # These commands will be disabled when a player is muted.
    # Use '*' to disable every command.
    # Essentials already disabled Essentials messaging commands by default.
    # It only cares about the root command, not args after that (it sees /f chat the same as /f)
    mute-commands:
      - f
      - kittycannon
    # - '*'

    # If you do not wish to use a permission system, you can define a list of 'player perms' below.
    # This list has no effect if you are using a supported permissions system.
    # If you are using an unsupported permissions system, simply delete this section.
    # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
    # These are the permissions without the "essentials." part.
    player-commands:
      - afk
      - afk.auto
      - back
      - back.ondeath
      - balance
      - balance.others
      - balancetop
      - build
      - chat.color
      - chat.format
      - chat.shout
      - chat.question
      - clearinventory
      - compass
      - depth
      - delhome
      - getpos
      - geoip.show
      - help
      - helpop
      - home
      - home.others
      - ignore
      - info
      - itemdb
      - kit
      - kits.tools
      - list
      - mail
      - mail.send
      - me
      - motd
      - msg
      - msg.color
      - nick
      - near
      - pay
      - ping
      - protect
      - r
      - rules
      - realname
      - seen
      - sell
      - sethome
      - setxmpp
      - signs.create.protection
      - signs.create.trade
      - signs.break.protection
      - signs.break.trade
      - signs.use.balance
      - signs.use.buy
      - signs.use.disposal
      - signs.use.enchant
      - signs.use.free
      - signs.use.gamemode
      - signs.use.heal
      - signs.use.info
      - signs.use.kit
      - signs.use.mail
      - signs.use.protection
      - signs.use.repair
      - signs.use.sell
      - signs.use.time
      - signs.use.trade
      - signs.use.warp
      - signs.use.weather
      - spawn
      - suicide
      - time
      - tpa
      - tpaccept
      - tpahere
      - tpdeny
      - warp
      - warp.list
      - world
      - worth
      - xmpp

    # When this option is enabled, one-time use kits (ie. delay < 0) will be
    # removed from the /kit list when a player can no longer use it
    skip-used-one-time-kits-from-kit-list: false

    # Note: All items MUST be followed by a quantity!
    # All kit names should be lower case, and will be treated as lower in permissions/costs.
    # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
    # For Item Meta information visit http://wiki.ess3.net/wiki/Item_Meta
    # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
    # Set delay to -1 for a one time kit.
    # For more information, visit http://wiki.ess3.net/wiki/Kits
    kits:
      tools:
      delay: 10
      items:
      - 272 1
      - 273 1
      - 274 1
      - 275 1
      dtools:
      delay: 600
      items:
      - 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
      - 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
      - 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
      - 279:780 1
      notch:
      delay: 6000
      items:
      - 397:3 1 player:Notch
      color:
      delay: 6000
      items:
      - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
      firework:
      delay: 6000
      items:
      - 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
      - 401 1 name:Starry_Night color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
      - 401 2 name:Solar_Wind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1

    # Essentials Sign Control
    # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
    # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
    # Essentials colored sign support will be enabled when any sign types are enabled.
    # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.

    enabledSigns:
      #- color
      #- balance
      #- buy
      #- sell
      #- trade
      #- free
      #- disposal
      #- warp
      #- kit
      #- mail
      #- enchant
      #- gamemode
      #- heal
      #- info
      #- spawnmob
      #- repair
      #- time
      #- weather

    # How many times per second can Essentials signs be interacted with per player.
    # Values should be between 1-20, 20 being virtually no lag protection.
    # Lower numbers will reduce the possibility of lag, but may annoy players.
    sign-use-per-second: 4

    # List of sign names Essentials should not protect. This feature is especially useful when
    # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
    # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
    # Essentials's, then simply add kit below and Essentials will not protect it.
    #
    # See https://github.com/drtshock/Essentials/pull/699 for more information.
    unprotected-sign-names:
      #- kit

    # Backup runs a batch/bash command while saving is disabled.
    backup:
      # Interval in minutes.
      interval: 30
      # Unless you add a valid backup command or script here, this feature will be useless.
      # Use 'save-all' to simply force regular world saving without backup.
      #command: 'rdiff-backup World1 backups/World1'

    # Set this true to enable permission per warp.
    per-warp-permission: false

    # Sort output of /list command by groups.
    # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
    # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
    list:
      # To merge groups, list the groups you wish to merge
      #Staff: owner admin moderator
      Admins: owner admin
      # To limit groups, set a max user limit
      #builder: 20
      # To hide groups, set the group as hidden
      #default: hidden
      # Uncomment the line below to simply list all players with no grouping
      #Players: '*'

    # More output to the console.
    debug: false

    # Set the locale for all messages.
    # If you don't set this, the default locale of the server will be used.
    # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
    # Don't forget to remove the # in front of the line.
    # For more information, visit http://wiki.ess3.net/wiki/Locale
    #locale: en

    # Turn off god mode when people leave the server.
    remove-god-on-disconnect: false

    # Auto-AFK
    # After this timeout in seconds, the user will be set as AFK.
    # This feature requires the player to have essentials.afk.auto node.
    # Set to -1 for no timeout.
    auto-afk: 300

    # Auto-AFK Kick
    # After this timeout in seconds, the user will be kicked from the server.
    # essentials.afk.kickexempt node overrides this feature.
    # Set to -1 for no timeout.
    auto-afk-kick: -1

    # Set this to true, if you want to freeze the player, if the player is AFK.
    # Other players or monsters can't push the player out of AFK mode then.
    # This will also enable temporary god mode for the AFK player.
    # The player has to use the command /afk to leave the AFK mode.
    freeze-afk-players: false

    # When the player is AFK, should he be able to pickup items?
    # Enable this, when you don't want people idling in mob traps.
    disable-item-pickup-while-afk: false

    # This setting controls if a player is marked as active on interaction.
    # When this setting is false, the player would need to manually un-AFK using the /afk command.
    cancel-afk-on-interact: true

    # Should we automatically remove afk status when a player moves?
    # Player will be removed from AFK on chat/command regardless of this setting.
    # Disable this to reduce server lag.
    cancel-afk-on-move: true

    # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
    # should not interfere with the AFK player's list name.
    # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
    afk-list-name: none

    # You can disable the death messages of Minecraft here.
    death-messages: true

    # Should players with permissions be able to join and part silently?
    # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
    # In addition, people with essentials.silentjoin.vanish will be vanished on join.
    allow-silent-join-quit: false

    # You can set a custom join message here, set to "none" to disable.
    # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
    custom-join-message: "none"

    # You can set a custom quit message here, set to "none" to disable.
    # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
    custom-quit-message: "none"

    # Add worlds to this list, if you want to automatically disable god mode there.
    no-god-in-worlds:
    #  - world_nether

    # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
    # This applies to /world, /back, /tp[a|o][here|all], but not warps.
    # Give someone permission to teleport to a world with essentials.worlds.<worldname>
    # This does not affect the /home command, there is a separate toggle below for this.
    world-teleport-permissions: false

    # The number of items given if the quantity parameter is left out in /item or /give.
    # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
    # are not enabled, any number higher than the maximum stack size results in more than one stack.
    default-stack-size: -1

    # Over-sized stacks are stacks that ignore the normal max stack size.
    # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
    # How many items should be in an over-sized stack?
    oversized-stacksize: 64

    # Allow repair of enchanted weapons and armor.
    # If you set this to false, you can still allow it for certain players using the permission.
    # essentials.repair.enchanted
    repair-enchanted: true

    # Allow 'unsafe' enchantments in kits and item spawning.
    # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
    unsafe-enchantments: false

    #Do you want Essentials to keep track of previous location for /back in the teleport listener?
    #If you set this to true any plugin that uses teleport will have the previous location registered.
    register-back-in-listener: false

    #Delay to wait before people can cause attack damage after logging in.
    login-attack-delay: 5

    #Set the max fly speed, values range from 0.1 to 1.0
    max-fly-speed: 0.8

    #Set the max walk speed, values range from 0.1 to 1.0
    max-walk-speed: 0.8

    #Set the maximum amount of mail that can be sent within a minute.
    mails-per-minute: 1000

    # Set the maximum time /tempban can be used for in seconds.
    # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
    max-tempban-time: -1

    # Changes /reply functionality. If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
    # If false, /r goes to the last person that messaged you.
    last-message-reply-recipient: true

    # If last-message-reply-recipient is true, this specifies the duration, in seconds, that would need to elapse for the
    # reply-recipient to update when receiving a message.
    # Default is 180 (3 minutes)
    last-message-reply-recipient-timeout: 180

    # Toggles whether or not right clicking mobs with a milk bucket turns them into a baby.
    milk-bucket-easter-egg: true

    # Toggles whether or not the fly status message should be sent to players on join
    send-fly-enable-on-join: true

    # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
    # This applies to /time, /day, /eday, /night, /enight, /etime.
    # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
    world-time-permissions: false

    # Specify cooldown for both Essentials commands and external commands as well.
    # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
    #
    # Wildcards are supported. E.g.
    # - '*i*': 50
    # adds a 50 second cooldown to all commands that include the letter i
    #
    # EssentialsX supports regex by starting the command with a caret ^
    # For example, to target commands starting with ban and not banip the following would be used:
    #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
    # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
    command-cooldowns:
    #  feed: 100 # 100 second cooldown on /feed command
    #  '*': 5 # 5 Second cooldown on all commands

    # Whether command cooldowns should be persistent past server shutdowns
    command-cooldown-persistence: true

    # Whether NPC balances should be listed in balance ranking features such as /balancetop.
    # NPC balances can include features like factions from FactionsUUID plugin.
    npcs-in-balance-ranking: false

    # Determines the functionality of the /createkit command.
    # If this is true, /createkit will give the user a link with the kit code.
    # If this is false, /createkit will add the kit to this config file directly.
    #
    # WARNING: If this is false, the config comments WILL be removed and it won't look the same as it does now.
    pastebin-createkit: true

    # Allow bulk buying and selling signs when the player is sneaking.
    # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
    allow-bulk-buy-sell: true

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsHome  | #
    # +------------------------------------------------------+ #
    ############################################################

    # Allows people to set their bed at daytime.
    update-bed-at-daytime: true

    # Set to true to enable per-world permissions for using homes to teleport between worlds.
    # This applies to the /home only.
    # Give someone permission to teleport to a world with essentials.worlds.<worldname>
    world-home-permissions: false

    # Allow players to have multiple homes.
    # Players need essentials.sethome.multiple before they can have more than 1 home.
    # You can set the default number of multiple homes using the 'default' rank below.
    # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
    # To grant different home amounts to different people, you need to define a 'home-rank' below.
    # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
    # For more information, visit http://wiki.ess3.net/wiki/Multihome
    sethome-multiple:
      default: 3
      vip: 5
      staff: 10

    # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
    # Remember, they MUST have both permission nodes in order to be able to set multiple homes.

    # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
    # Set to 0 for no timeout.
    tpa-accept-cancellation: 120

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsEco  | #
    # +------------------------------------------------------+ #
    ############################################################

    # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy

    # Defines the balance with which new players begin. Defaults to 0.
    starting-balance: 0

    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml

    # Defines the cost to use the given commands PER USE.
    # Some commands like /repair have sub-costs, check the wiki for more information.
    command-costs:
      # /example costs $1000 PER USE
      #example: 1000
      # /kit tools costs $1500 PER USE
      #kit-tools: 1500

    # Set this to a currency symbol you want to use.
    # Remember, if you want to use special characters in this document,
    # such as accented letters, you MUST save the file as UTF-8, not ANSI.
    currency-symbol: '$'

    # Set the maximum amount of money a player can have.
    # The amount is always limited to 10 trillion because of the limitations of a java double.
    max-money: 10000000000000

    # Set the minimum amount of money a player can have (must be above the negative of max-money).
    # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
    min-money: -10000

    # Enable this to log all interactions with trade/buy/sell signs and sell command.
    economy-log-enabled: false

    # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
    # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
    # Default is false.
    use-bukkit-permissions: false

    # Minimum acceptable amount to be used in /pay.
    minimum-pay-amount: 0.001

    # The format of currency, excluding symbols. See currency-sumbol-format-locale for symbol configuration.
    #
    # "#,##0.00" is how the majority of countries display currency.
    #currency-format: "#,##0.00"

    # Format currency symbols. Some locales use , and . interchangeably.
    # Some formats do not display properly in-game due to faulty Minecraft font rendering.
    #
    # For 1.234,50 use de-DE
    # For 1,234.50 use en-US
    # For 1'234,50 use fr-ch
    #currency-symbol-format-locale: en-US

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsHelp  | #
    # +------------------------------------------------------+ #
    ############################################################

    # Show other plugins commands in help.
    non-ess-in-help: true

    # Hide plugins which do not give a permission.
    # You can override a true value here for a single plugin by adding a permission to a user/group.
    # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
    # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
    hide-permissionless-help: true

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsChat  | #
    # +------------------------------------------------------+ #
    ############################################################

    # This section requires the EssentialsChat.jar to work.

    chat:

      # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
      # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
      # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
      # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
      # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
      radius: 0

      # Chat formatting can be done in two ways, you can either define a standard format for all chat.
      # Or you can give a group specific chat format, to give some extra variation.
      # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

      #format: '<{DISPLAYNAME}> {MESSAGE}'
      #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

      group-formats:
      Default: '&7[&1Default&7]&r {DISPLAYNAME}&7:&r {MESSAGE}'
      Admins: '&7[&4Admin&7]&r {DISPLAYNAME}&7:&r {MESSAGE}'

      # If you are using group formats make sure to remove the '#' to allow the setting to be read.

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsProtect  | #
    # +------------------------------------------------------+ #
    ############################################################

    # This section requires the EssentialsProtect.jar to work.

    protect:

      # General physics/behavior modifications.
      prevent:
      lava-flow: false
      water-flow: false
      water-bucket-flow: false
      fire-spread: true
      lava-fire-spread: true
      flint-fire: false
      lightning-fire-spread: true
      portal-creation: false
      tnt-explosion: false
      tnt-playerdamage: false
      tnt-minecart-explosion: false
      tnt-minecart-playerdamage: false
      fireball-explosion: false
      fireball-fire: false
      fireball-playerdamage: false
      witherskull-explosion: false
      witherskull-playerdamage: false
      wither-spawnexplosion: false
      wither-blockreplace: false
      creeper-explosion: false
      creeper-playerdamage: false
      creeper-blockdamage: false
      enderdragon-blockdamage: true
      enderman-pickup: false
      villager-death: false
      # Monsters won't follow players.
      # permission essentials.protect.entitytarget.bypass disables this.
      entitytarget: false
      # Prevent the spawning of creatures.
      spawn:
      creeper: false
      skeleton: false
      spider: false
      giant: false
      zombie: false
      slime: false
      ghast: false
      pig_zombie: false
      enderman: false
      cave_spider: false
      silverfish: false
      blaze: false
      magma_cube: false
      ender_dragon: false
      pig: false
      sheep: false
      cow: false
      chicken: false
      squid: false
      wolf: false
      mushroom_cow: false
      snowman: false
      ocelot: false
      iron_golem: false
      villager: false
      wither: false
      bat: false
      witch: false
      horse: false

      # Maximum height the creeper should explode. -1 allows them to explode everywhere.
      # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
      creeper:
      max-height: -1

      # Disable various default physics and behaviors.
      disable:
      # Should fall damage be disabled?
      fall: false

      # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
      # They will be unable to attack users without that same permission node.
      pvp: false

      # Should drowning damage be disabled?
      # (Split into two behaviors; generally, you want both set to the same value.)
      drown: false
      suffocate: false

      # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
      lavadmg: false

      # Should arrow damage be disabled?
      projectiles: false

      # This will disable damage from touching cacti.
      contactdmg: false

      # Burn, baby, burn!  Should fire damage be disabled?
      firedmg: false

      # Should the damage after hit by a lightning be disabled?
      lightning: false

      # Should Wither damage be disabled?
      wither: false

      # Disable weather options?
      weather:
      storm: false
      thunder: false
      lightning: false

    ############################################################
    # +------------------------------------------------------+ #
    # |  EssentialsAntiBuild  | #
    # +------------------------------------------------------+ #
    ############################################################

      # This section requires the EssentialsAntiBuild.jar to work.

      # Disable various default physics and behaviors
      # For more information, visit http://wiki.ess3.net/wiki/AntiBuild

      # Should people with build: false in permissions be allowed to build?
      # Set true to disable building for those people.
      # Setting to false means EssentialsAntiBuild will never prevent you from building.
      build: true

      # Should people with build: false in permissions be allowed to use items?
      # Set true to disable using for those people.
      # Setting to false means EssentialsAntiBuild will never prevent you from using items.
      use: true

      # Should we tell people they are not allowed to build?
      warn-on-build-disallow: true

      # For which block types would you like to be alerted?
      # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
      # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
      alert:
      on-placement: 10,11,46,327
      on-use: 327
      on-break:

      blacklist:

      # Which blocks should people be prevented from placing?
      placement: 10,11,46,327

      # Which items should people be prevented from using?
      usage: 327

      # Which blocks should people be prevented from breaking?
      break:

      # Which blocks should not be pushed by pistons?
      piston:

      # Which blocks should not be dispensed by dispensers
      dispenser:

    ############################################################
    # +------------------------------------------------------+ #
    # |  Essentials Spawn / New Players  | #
    # +------------------------------------------------------+ #
    ############################################################

    # This section requires essentialsspawn.jar to work.

    newbies:
      # Should we announce to the server when someone logs in for the first time?
      # If so, use this format, replacing {DISPLAYNAME} with the player name.
      # If not, set to ''
      #announce-format: ''
      announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'

      # When we spawn for the first time, which spawnpoint do we use?
      # Set to "none" if you want to use the spawn point of the world.
      spawnpoint: newbies

      # Do we want to give users anything on first join? Set to '' to disable
      # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
      #kit: ''
      kit: tools

    # Set this to lowest, if you want Multiverse to handle the respawning.
    # Set this to high, if you want EssentialsSpawn to handle the respawning.
    # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
    respawn-listener-priority: high

    # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
    respawn-at-home: false

    # Teleport all joining players to the spawnpoint
    spawn-on-join: false
    # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
    #spawn-on-join: guests
    # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
    #spawn-on-join:
    #- guests
    #- admin

    # End of file <-- No seriously, you're done with configuration.
     
    Lien pastebin pour mieux voir : https://pastebin.com/A4ga4Ls9
     

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