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GROS BUG AVEC FORGE HELP 1.8

Discussion dans 'Problème avec les mods' créé par QuaTTroDeSigN, 25 Avr 2015.

  1. QuaTTroDeSigN

    QuaTTroDeSigN Enter the World

    Inscrit:
    25 Avr 2015
    Messages:
    15
    Points:
    11
    Sexe:
    Homme
    bonjour ;

    j'ai un gros bug minecraft quand j'installe forge avec des mods compatibles , je l'est vérifié , et donc tout les autres versions appart celle oû est installé forge sont morte , en gros je ne peux plus jouer en multi car dès que j'éssaie de rentrer dans un serveur le jeu crash et j'ai largement un pc suffisament bon (ça valeur : 1700€)

    CM : ASUS MAXIMUS VII ranger

    CG : MSI GTX970

    CPU : i7 4790K

    16go de ram dual channel 2X8 kingstone fury

    ensuite le log :

    [15:39:34] [main/INFO]: Setting user: QuaTTroGaMinG
    [15:39:34] [main/INFO]: (Session ID is token:5523bd5a26694dc8b1a1fd21f31fe913:5209c6137ebe4364b31879327ae4e483)
    [15:39:34] [Client thread/INFO]: LWJGL Version: 2.9.0
    [15:39:35] [Client thread/INFO]: Reloading ResourceManager: Default, -Starpack MODERN.zip
    [15:39:35] [Sound Library Loader/INFO]: Sound engine started
    [15:39:38] [Client thread/INFO]: Created: 4096x2048 textures/blocks-atlas
    [15:39:38] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas
    [15:39:50] [Client thread/INFO]: Connecting to mc.minedisney.com, 25565
    [15:39:52] [Client thread/FATAL]: Reported exception thrown!
    s: Ticking screen
    at azd.o(SourceFile:1328) ~[1.7.2.jar:?]
    at azd.ad(SourceFile:753) ~[1.7.2.jar:?]
    at azd.e(SourceFile:704) [1.7.2.jar:?]
    at net.minecraft.client.main.Main.main(SourceFile:103) [1.7.2.jar:?]
    Caused by: java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540) ~[?:1.8.0_25]
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) ~[?:1.8.0_25]
    at bls.a(SourceFile:270) ~[1.7.2.jar:?]
    at bls.a(SourceFile:220) ~[1.7.2.jar:?]
    at azd.a(SourceFile:1675) ~[1.7.2.jar:?]
    at azd.a(SourceFile:1633) ~[1.7.2.jar:?]
    at biv.a(SourceFile:113) ~[1.7.2.jar:?]
    at gu.a(SourceFile:70) ~[1.7.2.jar:?]
    at gu.a(SourceFile:13) ~[1.7.2.jar:?]
    at ef.a(SourceFile:164) ~[1.7.2.jar:?]
    at bbe.c(SourceFile:76) ~[1.7.2.jar:?]
    at azd.o(SourceFile:1318) ~[1.7.2.jar:?]
    ... 3 more

    puis le crash report :

    ---- Minecraft Crash Report ----
    // Oops.

    Time: 25/04/15 15:50
    Description: Ticking screen

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bls.a(SourceFile:270)
    at bls.a(SourceFile:220)
    at azd.a(SourceFile:1675)
    at azd.a(SourceFile:1633)
    at biv.a(SourceFile:113)
    at gu.a(SourceFile:70)
    at gu.a(SourceFile:13)
    at ef.a(SourceFile:164)
    at bbe.c(SourceFile:76)
    at azd.o(SourceFile:1318)
    at azd.ad(SourceFile:753)
    at azd.e(SourceFile:704)
    at net.minecraft.client.main.Main.main(SourceFile:103)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bls.a(SourceFile:270)
    at bls.a(SourceFile:220)
    at azd.a(SourceFile:1675)
    at azd.a(SourceFile:1633)
    at biv.a(SourceFile:113)
    at gu.a(SourceFile:70)
    at gu.a(SourceFile:13)
    at ef.a(SourceFile:164)
    at bbe.c(SourceFile:76)

    -- Affected screen --
    Details:
    Screen name: bbe

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at biz.a(SourceFile:284)
    at azd.b(SourceFile:1951)
    at azd.e(SourceFile:713)
    at net.minecraft.client.main.Main.main(SourceFile:103)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 146620792 bytes (139 MB) / 332718080 bytes (317 MB) up to 8576565248 bytes (8179 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.2
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.5.0 NVIDIA 350.12, NVIDIA Corporation
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [-Starpack MODERN.zip]
    Current Language: Français (CA)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    merci d'avance j'ai besoin d'une aide parce que j'ai cherché partout sur internet et j'ai rien trouver . [​IMG]
     
  2. NeatMonster

    NeatMonster Mineur

    Inscrit:
    7 Déc 2014
    Messages:
    387
    Points:
    59
    Sexe:
    Homme
    Rah, mais à quoi servent les Post-Its ?
     
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