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Conseil pour Modpack

Discussion dans 'Aide à la création de mod' créé par 49adval, 16 Juil 2013.

  1. 49adval

    49adval Nouveau

    Inscrit:
    23 Déc 2012
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    Homme
    Bonjour,

    Comme vous le savez c'est la tendance FTB, et donc je voulais me créer mon modpack. Hors pour cela il me faut configurer des fichiers etc...
    Ne sachant pas comment m'y prendre je voulais savoir si certaines personnes pouvaient me donner des conseils, juste me disant ce que j'ai à modifié, où il faut regarder, ou encore les outils à utiliser.

    Mon modpack sera en 1.5.1
    Merci d'avance !

    Bonne journée ;)
     
  2. Poireau

    Poireau Résident de l'End

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    Je déplace dans Support Modding.
     
  3. MisterHallexo

    MisterHallexo Enter the World

    Inscrit:
    5 Mai 2013
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    Normalement, juste des ID block / items, donc c'est dans ton fichier config de tes mods.
     
  4. 49adval

    49adval Nouveau

    Inscrit:
    23 Déc 2012
    Messages:
    6
    Points:
    52
    Sexe:
    Homme
    Bonjour,

    désolé je n'ai pas suivi je m'en excuse. J'ai résolu mais soucis moi-même au final, mais la dans mon modpack je rencontre d'énorme problème. En faite un seul voir deux.

    1) Greg tech ne fonctionne pas sur mon launcher, et ce n'est pas un conflit d'id mais de BLOCK je crois. Je vous poster le crash-report :
    ---- Minecraft Crash Report ----
    // I'm sorry, Dave.

    Time: 23/07/13 12:21
    Description: Failed to start game

    The GregTech-Addon has a Problem.
    IT'S NOT MY FAULT!!! Below is how to fix it.
    One of the GregTech-Items got overloaded. Check the ID-Config of the Mod you just installed for Conflicts mentioned in the ForgeModLoader0.log with 'CONFLICT @'. That is an Item-ID-Conflict! Don't bother ANY Modauthor with that, we won't help you at all! Also if you are one of the very few Idiots, who can't read this (I'm not assuming you are that stupid Person, ID-Conflicts can happen to everyone), then don't f***ing go to my Thread and complain!!! Yes, that rage was fully justified, as I got a few Idiots already.
    DO NOT COME TO ME WITH THIS CRASH. YOU CAUSED IT YOURSELF, AND I TOLD YOU HOW TO FIX IT!!!
    at gregtechmod.GT_Mod.postload(GT_Mod.java:583)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 238382656 bytes (227 MB) / 688717824 bytes (656 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Optifine OptiFine_1.5.2_HD_U_D2 64 mods loaded, 64 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Core{3.7.1} [BuildCraft] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Factory{3.7.1} [BC Factory] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Transport{3.7.1} [BC Transport] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Silicon{3.7.1} [BC Silicon] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    APUnofficial{2.3.1} [Additional Pipes] (AdditionalPipes2.3.1-BC3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ThermalExpansion{2.4.6.0} [Thermal Expansion] (ThermalExpansion-2.4.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IC2{1.117.921} [IndustrialCraft 2] (industrialcraft-2_1.117.921.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BetterDungeons{1.8} [Better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BiblioCraft{1.3.3} [BiblioCraft] (BiblioCraft[v1.3.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtrabiomesXL{3.13.4} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forestry{2.2.8.4} [Forestry for Minecraft] (forestry-A-2.2.8.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BinnieCore{1.7.0b} [Binnie Core] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtraBees{1.7.0b} [Extra Bees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtraTrees{1.7.0b} [Extra Trees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Builders{3.7.1} [BC Builders] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Energy{3.7.1} [BC Energy] (buildcraft-A-3.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ChickenChunks{1.3.2.14} [ChickenChunks] (ChickenChunks 1.3.2.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ComputerCraft{1.53} [ComputerCraft] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    EnderStorage{1.4.2.16} [EnderStorage] (EnderStorage 1.4.2.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    factorization{0.8.01} [Factorization] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    factorization.misc{0.8.01} [Factorization Miscellaneous Nonsense] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    factorization.dimensionalSlice{0.8.01} [Factorization Dimensional Slices] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ImmibisCore{55.1.6} [Immibis Core] (immibis-core-55.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    LiquidXP{55.1.6} [Liquid XP] (liquid-xp-55.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mmmPowersuits{0.7.1-572} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.1-572.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Railcraft{7.3.0.0} [Railcraft] (Railcraft_1.5.2-7.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TConstruct{1.5.1_1.4.1.5} [Tinkers' Construct] (TConstruct_1.4.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Tubestuff{55.0.5} [Tubestuff] (tubestuff-55.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TwilightForest{1.18.2} [The Twilight Forest] (twilightforest-1.18.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GregTech_Addon{MC151} [GregTech-Addon] (gregtechmod311.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    Hats{1.3.3} [Hats] (Hats1.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    HatStand{1.2.1} [HatStand] (HatStand1.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IC2NuclearControl{1.5.1c} [Nuclear Control] (IC2NuclearControl-1.5.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ImmibisPeripherals{55.0.4} [Immibis's Peripherals] (immibis-peripherals-55.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    inventorytweaks{1.54} [Inventory Tweaks] (InventoryTweaks-1.54.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IronChest{5.2.8.447} [Iron Chest] (ironchest-universal-1.5.2-5.2.8.447.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Millenaire{5.1.3} [Millénaire] (millenaire5.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GraviSuite{1.9.3} [Gravitation Suite] (mod_zGraviSuite_1_9_3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Mystcraft{0.10.5.00} [Mystcraft] (mystcraft-uni-1.5.2-0.10.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons{1.8.1.r27} [NEI Addons] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons|AE{1.8.1.r27} [NEI Addons: Applied Energistics] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons|CraftingTables{1.8.1.r27} [NEI Addons: Crafting Tables] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons|ExtraBees{1.8.1.r27} [NEI Addons: Extra Bees] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons|Forestry{1.8.1.r27} [NEI Addons: Forestry] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIAddons|MiscPeripherals{1.8.1.r27} [NEI Addons: Misc Peripherals] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    StevesCarts{2.0.0.a122} [Steve's Carts] (StevesCarts2.0.0.a122.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.4.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IDResolver{1.5.1.0} [ID Resolver] (IDResolver-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    OmniTools{3.1.6.0} [OmniTools] (OmniTools-3.1.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GT 630/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    2) J'ai un soucis de performance avec les mods, je peux lancer mon pack sans soucis l'UC est solicité à 20% au démarrage mais après c'est la catastrophe il monte à plus de 70% et le jeu se bloque. Cela viens uniquement de minecraft car mon ordinateur à un processeur I7 2.8ghz donc sa ne viens pas de là. Donc si quelqu'un pourrait m'aider pour corriger les soucis de performances, merci d'avance.

    Me contacter [email protected] Je posterai le lien de mon dropbox par mp à la personne qui m'aiderai, je n'ai pas le droit de le rendre public.

    Voici la liste des mods utilisé pour le moment, je compte en rajouter ( à voir ) mais je dois à tout prix régler les soucis de performances.

    https://www.dropbox.com/s/ra0ky246zanl97h/Listes des mods ( ouvré avec notepad +++ lisibilité.txt
     
  5. robin4002

    robin4002 Support Technique
    Staff

    Inscrit:
    17 Août 2012
    Messages:
    5 478
    Points:
    229
    Sexe:
    Homme
    Code (cpp):
    One of the GregTech-Items got overloaded. Check the ID-Config of the Mod you just installed for Conflicts mentioned in the ForgeModLoader0.log with 'CONFLICT @'. That is an Item-ID-Conflict!
    c'est un conflit d'ID d'item, c'est écrit en gros ...
     
  6. 49adval

    49adval Nouveau

    Inscrit:
    23 Déc 2012
    Messages:
    6
    Points:
    52
    Sexe:
    Homme
    Bonsoir,

    Merci de l'aide j'ai repris tout les mods un par un et j'ai résolu le problème.

    Merci et pour les performances cela venait de millénaire qui est trois fois trop gourmands en ressources.

    Le poste peut-être fermé, merci encore.
     
  7. MisterHallexo

    MisterHallexo Enter the World

    Inscrit:
    5 Mai 2013
    Messages:
    16
    Points:
    31
    Sexe:
    Homme
    A l'avenir, pense que les ['Spoiler] ['/Spoiler] (sans les ') existe. Cela évite de flood.
     
  8. Morgoth

    Morgoth Résident de l'End

    Inscrit:
    1 Mai 2012
    Messages:
    6 351
    Points:
    229
    Sexe:
    Homme
    Et n'oublie pas la balise "résolu".
     

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