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Lancement de forge interrompu

Discussion dans 'Problème avec les mods' créé par Atroado, 21 Déc 2020.

  1. Atroado

    Atroado Nouveau

    Inscrit:
    21 Déc 2020
    Messages:
    2
    Points:
    0
    Sexe:
    Homme
    Je n'arrive pas à lancer une version forge (n'importe laquelle) mais une version vanilla fonctionne très bien. Réinstallation de forge, de minecraft et de java mais rien n'y change. J'ai besoin de votre aide !

    Voici le rapport de crash :

    ---- Minecraft Crash Report ----
    // Daisy, daisy...

    Time: 21/12/20 15:49
    Description: Initializing game

    java.lang.IllegalStateException: GLFW error before init: [0x10004]Invalid axis in gamepad mapping 03000000790000000600000000000000 (G-Shark GS-GP702)
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.platform.GLX$$Lambda$2837/1894978338.accept(Unknown Source) ~[?:?] {}
    at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:149) [?:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
    at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.4-35.1.4.jar:35.1] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$423/558404860.call(Unknown Source) [forge-1.16.4-35.1.4.jar:35.1] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Render thread
    Stacktrace:
    at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.platform.GLX$$Lambda$2837/1894978338.accept(Unknown Source) ~[?:?] {}
    at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:149) [?:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
    at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.4-35.1.4.jar:35.1] {}
    at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$423/558404860.call(Unknown Source) [forge-1.16.4-35.1.4.jar:35.1] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}


    -- System Details --
    Details:
    Minecraft Version: 1.16.4
    Minecraft Version ID: 1.16.4
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 2971124512 bytes (2833 MB) / 4731174912 bytes (4512 MB) up to 6442450944 bytes (6144 MB)
    CPUs: 16
    JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    Launched Version: 1.16.4-forge-35.1.4
    Backend library: LWJGL version 3.2.2 build 10
    Backend API: NO CONTEXT
    GL Caps:
    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'forge'
    Type: Client (map_client.txt)
    CPU: <unknown>
     
  2. Atroado

    Atroado Nouveau

    Inscrit:
    21 Déc 2020
    Messages:
    2
    Points:
    0
    Sexe:
    Homme
    Et il y a ce message aussi :

    The game crashed whilst initializing game
    Error: java.lang.IllegalStateException: GLFW error before init: [0x10004]Invalid axis in gamepad mapping 03000000790000000600000000000000 (G-Shark GS-GP702)
    Code de sortie : -1
     

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