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Mon jeu crash

Discussion dans 'Problème avec les mods' créé par Dynamo555, 19 Mai 2019.

  1. Dynamo555

    Dynamo555 Nouveau

    Inscrit:
    19 Mai 2019
    Messages:
    1
    Points:
    0
    Sexe:
    Homme
    Sur mon minecraft en 1.7.9, quand je vais dans mes contrôles mon jeu crash
    Voici mon crash report :
    ---- Minecraft Crash Report ----
    // I'm sorry, Dave.

    Time: 19/05/19 16:43
    Description: Rendering screen

    java.lang.ArrayIndexOutOfBoundsException: 316
    at org.lwjgl.input.Keyboard.getKeyName(Keyboard.java:429)
    at bbi.c(SourceFile:384)
    at bes.a(SourceFile:109)
    at bcg.a(SourceFile:26)
    at bcl.b(SourceFile:382)
    at bcl.a(SourceFile:259)
    at bet.a(SourceFile:107)
    at bof.b(SourceFile:852)
    at ban.ak(SourceFile:801)
    at ban.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at org.lwjgl.input.Keyboard.getKeyName(Keyboard.java:429)
    at bbi.c(SourceFile:384)
    at bes.a(SourceFile:109)
    at bcg.a(SourceFile:26)
    at bcl.b(SourceFile:382)
    at bcl.a(SourceFile:259)
    at bet.a(SourceFile:107)

    -- Screen render details --
    Details:
    Screen name: bet
    Mouse location: Scaled: (311, 131). Absolute: (623, 216)
    Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
    Stacktrace:
    at bof.b(SourceFile:852)
    at ban.ak(SourceFile:801)
    at ban.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)

    -- System Details --
    Details:
    Minecraft Version: 1.7.9
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 188333808 bytes (179 MB) / 402653184 bytes (384 MB) up to 2147483648 bytes (2048 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.9
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.4358, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [§bTylarzz.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
     

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