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Résolu Minecraft crash en 1.7.10.

Discussion dans 'Autres' créé par WeizZy, 9 Mai 2016.

  1. WeizZy

    WeizZy Nouveau

    Inscrit:
    7 Avr 2015
    Messages:
    10
    Points:
    24
    Sexe:
    Homme
    Bonjour, Bonsoir depuis quelques temps minecraft en version 1.7.10 quand je me connecte à un serveur il crash et m'écrit ce message:

    Code (cpp):
    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 09/05/16 18:51
    Description: Ticking screen

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bma.a(SourceFile:271)
    at bma.a(SourceFile:220)
    at bao.a(SourceFile:1694)
    at bao.a(SourceFile:1652)
    at bjb.a(SourceFile:125)
    at hd.a(SourceFile:70)
    at hd.a(SourceFile:13)
    at ej.a(SourceFile:174)
    at bcx.e(SourceFile:78)
    at bao.p(SourceFile:1343)
    at bao.ak(SourceFile:774)
    at bao.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at bma.a(SourceFile:271)
    at bma.a(SourceFile:220)
    at bao.a(SourceFile:1694)
    at bao.a(SourceFile:1652)
    at bjb.a(SourceFile:125)
    at hd.a(SourceFile:70)
    at hd.a(SourceFile:13)
    at ej.a(SourceFile:174)
    at bcx.e(SourceFile:78)

    -- Affected screen --
    Details:
    Screen name: bcx

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at bjf.a(SourceFile:289)
    at bao.b(SourceFile:1972)
    at bao.f(SourceFile:737)
    at net.minecraft.client.main.Main.main(SourceFile:148)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1708081984 bytes (1628 MB) / 1896349696 bytes (1808 MB) up to 3579314176 bytes (3413 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -Xmn2G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GTS 360M/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [fr-minecraft_texture_72PM_Orion_THREE__x_.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
     
    #1 WeizZy, 9 Mai 2016
    Dernière édition par un modérateur: 9 Mai 2016
  2. AugiteSoul

    AugiteSoul Mineur de Fer

    Inscrit:
    1 Fev 2016
    Messages:
    780
    Points:
    130
    Si tu es passé de la 1.8, réduis ta render distance.
     
    • J'approuve J'approuve x 1
  3. WeizZy

    WeizZy Nouveau

    Inscrit:
    7 Avr 2015
    Messages:
    10
    Points:
    24
    Sexe:
    Homme
    merci c’était ça :D
     
  4. Calambiel

    Calambiel Résident de l'End

    Inscrit:
    5 Août 2014
    Messages:
    6 595
    Points:
    229

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